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Searched refs:numIndices (Results 1 - 25 of 31) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DIndexDataManager.cpp102 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
103 size_t numBytes = (numIndices / verticesPerPrimitive) * verticesPerPrimitive * bytesPerIndex; in copyIndices()
109 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices()
116 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
117 GLsizei numTriangles = (numIndices - 2); in copyIndices()
125 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices()
131 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local
132 GLsizei numTriangles = (numIndices - 2); in copyIndices()
151 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices()
157 GLsizei numIndices in copyIndices() local
178 GLsizei numIndices = getNumIndices(restartIndices, i, count); copyIndices() local
[all...]
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dcomposite.cpp30 uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset; in ExtInsMatch() local
31 if (numIndices != insInst->NumInOperands() - 2) return false; in ExtInsMatch()
32 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsMatch()
44 uint32_t numIndices = std::min(extNumIndices, insNumIndices); in ExtInsConflict() local
45 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsConflict()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dcomposite.cpp30 uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset; in ExtInsMatch() local
31 if (numIndices != insInst->NumInOperands() - 2) return false; in ExtInsMatch()
32 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsMatch()
44 uint32_t numIndices = std::min(extNumIndices, insNumIndices); in ExtInsConflict() local
45 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsConflict()
/third_party/spirv-tools/source/opt/
H A Dcomposite.cpp30 uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset; in ExtInsMatch() local
31 if (numIndices != insInst->NumInOperands() - 2) return false; in ExtInsMatch()
32 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsMatch()
44 uint32_t numIndices = std::min(extNumIndices, insNumIndices); in ExtInsConflict() local
45 for (uint32_t i = 0; i < numIndices; ++i) in ExtInsConflict()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fPrimitiveRestartTests.cpp461 int numIndices = getNumIndices(); in init() local
463 DE_ASSERT(numIndices > 0); in init()
465 DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts at end unless the case is a special case. in init()
468 for (int i = 1; i < numIndices; i++) in init()
571 int numIndices = getNumIndices(); in draw() local
572 for (int i = 0; i < numIndices; i++) in draw()
617 int numIndices = getNumIndices(); in renderWithoutRestart() local
619 DE_ASSERT(numIndices >= 0); in renderWithoutRestart()
623 for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too far" in order to detect end of array as well. in renderWithoutRestart()
625 if (indexArrayNdx >= numIndices || getInde in renderWithoutRestart()
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H A Des3fFragmentOutputTests.cpp557 const int numIndices = numQuads*6; in iterate() local
562 vector<deUint16> indices (numIndices); in iterate()
817 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.h289 uint32_t numIndices = 0; in LineLoopRestartIndexCountHelper() local
291 // numIndices is calculated. in LineLoopRestartIndexCountHelper()
298 numIndices++; in LineLoopRestartIndexCountHelper()
304 numIndices += 2; in LineLoopRestartIndexCountHelper()
311 numIndices++; in LineLoopRestartIndexCountHelper()
313 return numIndices; in LineLoopRestartIndexCountHelper()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceMeasurer.cpp101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local
102 dst.resize(numIndices); in generateIndices()
263 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY);
268 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL);
H A DglsRandomShaderCase.cpp206 int numIndices = numQuads*6; in init() local
207 m_indices.resize(numIndices); in init()
H A DglsBufferTestUtil.cpp751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices)
753 for (int i = 0; i < numIndices; ++i)
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationCommonEdgeTests.cpp266 const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : 4); in test() local
272 gridIndices.reserve(numIndices); in test()
328 DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices); in test()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
H A DvktTessellationCommonEdgeTests.cpp266 const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : 4); in test() local
272 gridIndices.reserve(numIndices); in test()
328 DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices); in test()
/third_party/skia/src/gpu/
H A DBufferWriter.h239 IndexWriter makeAdvance(int numIndices) const { in makeAdvance()
240 return {SkTAddOffset<void>(fPtr, numIndices * sizeof(uint16_t))}; in makeAdvance()
/third_party/vk-gl-cts/framework/opengl/
H A DgluDrawUtil.cpp128 IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indices);
373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indices) in IndexBuffer() argument
380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
/third_party/skia/src/gpu/ops/
H A DAALinearizingConvexPathRenderer.cpp59 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts()
249 int currentIndices = tess.numIndices();
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices)
564 for (int i = 0; i < numIndices; ++i)
/third_party/skia/src/gpu/geometry/
H A DGrAAConvexTessellator.h52 int numIndices() const { return fIndices.count(); } in numIndices() function in GrAAConvexTessellator
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1827 deUint32 numIndices,
2220 if (numIndices != 0)
2222 const VkDeviceSize indexBufferSize = numIndices * sizeof(deUint16);
2330 if (numIndices != 0)
2333 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1, 0, 0, 0);
H A DvktShaderRender.hpp522 deUint32 numIndices,
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp1829 deUint32 numIndices,
2222 if (numIndices != 0)
2224 const VkDeviceSize indexBufferSize = numIndices * sizeof(deUint16);
2332 if (numIndices != 0)
2335 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1, 0, 0, 0);
H A DvktShaderRender.hpp524 deUint32 numIndices,
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/device_group/
H A DvktDeviceGroupRendering.cpp425 const deUint32 numIndices = m_drawTessellatedSphere ? deUint32(sizeof(sphereIndices)/sizeof(sphereIndices[0])) : deUint32(sizeof(triIndices)/sizeof(triIndices[0])); in iterate() local
1458 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate()
1464 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktOpaqueTypeIndexingTests.cpp136 MovePtr<Buffer> createUniformIndexBuffer (Context& context, int numIndices, const int* indices) in createUniformIndexBuffer() argument
138 MovePtr<Buffer> buffer (new Buffer(context, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(int)*numIndices)); in createUniformIndexBuffer()
141 for (int ndx = 0; ndx < numIndices; ++ndx) in createUniformIndexBuffer()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/device_group/
H A DvktDeviceGroupRendering.cpp425 const deUint32 numIndices = m_drawTessellatedSphere ? deUint32(sizeof(sphereIndices)/sizeof(sphereIndices[0])) : deUint32(sizeof(triIndices)/sizeof(triIndices[0])); in iterate() local
1458 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate()
1464 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktOpaqueTypeIndexingTests.cpp136 MovePtr<Buffer> createUniformIndexBuffer (Context& context, int numIndices, const int* indices) in createUniformIndexBuffer() argument
138 MovePtr<Buffer> buffer (new Buffer(context, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(int)*numIndices)); in createUniformIndexBuffer()
141 for (int ndx = 0; ndx < numIndices; ++ndx) in createUniformIndexBuffer()

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