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Searched refs:node_checks_ (Results 1 - 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/compiler/
H A Dredundancy-elimination.cc15 : AdvancedReducer(editor), node_checks_(zone), zone_(zone) {} in RedundancyElimination()
20 if (node_checks_.Get(node)) return NoChange(); in Reduce()
265 EffectPathChecks const* checks = node_checks_.Get(effect); in ReduceCheckNode()
293 if (node_checks_.Get(effect) == nullptr) return NoChange(); in ReduceEffectPhi()
299 zone(), node_checks_.Get(NodeProperties::GetEffectInput(node, 0))); in ReduceEffectPhi()
302 checks->Merge(node_checks_.Get(input)); in ReduceEffectPhi()
314 EffectPathChecks const* checks = node_checks_.Get(effect); in ReduceSpeculativeNumberComparison()
376 EffectPathChecks const* checks = node_checks_.Get(effect); in ReduceSpeculativeNumberOperation()
419 EffectPathChecks const* checks = node_checks_.Get(effect); in TakeChecksFromFirstEffect()
430 EffectPathChecks const* original = node_checks_ in UpdateChecks()
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H A Dredundancy-elimination.h76 PathChecksForEffectNodes node_checks_; member in v8::internal::compiler::final

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