/third_party/skia/src/ports/ |
H A D | SkNDKConversions.cpp | 72 static bool nearly_equal(float a, float b) { in nearly_equal() function 76 static bool nearly_equal(const skcms_TransferFunction& x, const skcms_TransferFunction& y) { in nearly_equal() function 77 return nearly_equal(x.g, y.g) in nearly_equal() 78 && nearly_equal(x.a, y.a) in nearly_equal() 79 && nearly_equal(x.b, y.b) in nearly_equal() 80 && nearly_equal(x.c, y.c) in nearly_equal() 81 && nearly_equal(x.d, y.d) in nearly_equal() 82 && nearly_equal(x.e, y.e) in nearly_equal() 83 && nearly_equal(x.f, y.f); in nearly_equal() 86 static bool nearly_equal(cons function [all...] |
/third_party/skia/src/core/ |
H A D | SkICC.cpp | 213 static bool nearly_equal(float x, float y) { in nearly_equal() function 225 static bool nearly_equal(const skcms_TransferFunction& u, in nearly_equal() function 227 return nearly_equal(u.g, v.g) in nearly_equal() 228 && nearly_equal(u.a, v.a) in nearly_equal() 229 && nearly_equal(u.b, v.b) in nearly_equal() 230 && nearly_equal(u.c, v.c) in nearly_equal() 231 && nearly_equal(u.d, v.d) in nearly_equal() 232 && nearly_equal(u.e, v.e) in nearly_equal() 233 && nearly_equal(u.f, v.f); in nearly_equal() 236 static bool nearly_equal(cons function [all...] |
H A D | SkPathBuilder.cpp | 323 static bool nearly_equal(const SkPoint& a, const SkPoint& b) { in nearly_equal() function 355 } else if (!nearly_equal(fPts.back(), pt)) { in arcTo()
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/third_party/skia/tests/ |
H A D | NdkEncodeTest.cpp | 236 static bool nearly_equal(float a, float b) { in nearly_equal() function 240 static bool nearly_equal(const skcms_TransferFunction& x, const skcms_TransferFunction& y) { in nearly_equal() function 241 return nearly_equal(x.g, y.g) in nearly_equal() 242 && nearly_equal(x.a, y.a) in nearly_equal() 243 && nearly_equal(x.b, y.b) in nearly_equal() 244 && nearly_equal(x.c, y.c) in nearly_equal() 245 && nearly_equal(x.d, y.d) in nearly_equal() 246 && nearly_equal(x.e, y.e) in nearly_equal() 247 && nearly_equal(x.f, y.f); in nearly_equal() 250 static bool nearly_equal(cons function 258 static bool nearly_equal(SkColorSpace* a, SkColorSpace* b) { nearly_equal() function [all...] |
H A D | RuntimeBlendTest.cpp | 22 static bool nearly_equal(const SkColor& x, const SkColor& y) { in nearly_equal() function 60 REPORTER_ASSERT(r, nearly_equal(colors[0], colors[1]), in test_blend()
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H A D | GeometryTest.cpp | 16 static bool nearly_equal(const SkPoint& a, const SkPoint& b) { in nearly_equal() function 641 REPORTER_ASSERT(reporter, nearly_equal(cubic[i], pts[i])); in DEF_TEST()
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H A D | MatrixTest.cpp | 20 static bool nearly_equal(const SkMatrix& a, const SkMatrix& b) { in nearly_equal() function 78 return nearly_equal(m, identity); in is_identity() 787 if (!nearly_equal(original, reconstituted)) { in check_decompScale()
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H A D | PathTest.cpp | 3863 static bool nearly_equal(const SkRect& a, const SkRect& b) { in nearly_equal() function 3927 REPORTER_ASSERT(reporter, nearly_equal(p.getBounds(), oval)); in test_arcTo() 3933 REPORTER_ASSERT(reporter, nearly_equal(p.getBounds(), oval)); in test_arcTo() 5049 REPORTER_ASSERT(reporter, nearly_equal(tight, tight2)); in DEF_TEST()
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/third_party/skia/src/gpu/ |
H A D | GrDistanceFieldGenFromVector.cpp | 176 static inline bool nearly_equal(double x, double y, in nearly_equal() function 469 if (nearly_equal(x1, x2, segment.fNearlyZeroScaled, true)) { in precomputation_for_row() 525 nearly_equal(segment.fP0T.fX, p1, segment.fNearlyZeroScaled, true)) || in calculate_side_of_quad() 527 nearly_equal(segment.fP2T.fX, p1, segment.fNearlyZeroScaled, true))) { in calculate_side_of_quad() 531 nearly_equal(segment.fP2T.fX, p2, segment.fNearlyZeroScaled, true)) || in calculate_side_of_quad() 533 nearly_equal(segment.fP0T.fX, p2, segment.fNearlyZeroScaled, true))) { in calculate_side_of_quad()
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/third_party/skia/gm/ |
H A D | p3.cpp | 33 static bool nearly_equal(SkColor4f x, SkColor4f y) { in nearly_equal() function 91 if (nearly_equal(pixel, expected)) { in compare_pixel()
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