/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.hpp | 145 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
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H A D | glcViewportArrayTests.cpp | 312 * @param n_varying_names Number of varyings to be captured with transfrom feedback 318 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() 377 if (0 != n_varying_names) in build() 379 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build() 315 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cGPUShaderFP64Tests.hpp | 56 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names);
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H A D | gl4cShadingLanguage420PackTests.hpp | 269 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false); 274 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
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H A D | gl4cShaderSubroutineTests.cpp | 243 * @param n_varying_names Number of varyings to be captured with transfrom feedback 249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() 308 if (0 != n_varying_names) in build() 310 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build() 7578 static const GLuint n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in iterate() local 7579 static const GLuint transform_feedback_buffer_size = n_varying_names * 4 * sizeof(GLuint); in iterate() 7608 varying_names /* varying_names */, n_varying_names /* n_varyings */); in iterate() 246 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
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H A D | gl4cShaderSubroutineTests.hpp | 93 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
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H A D | gl4cGPUShaderFP64Tests.cpp | 134 * @param n_varying_names Number of varyings to be captured with transfrom feedback 141 glw::GLuint n_varying_names) in build() 200 if (0 != n_varying_names) in build() 202 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build() 4883 static const glw::GLuint n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in init() local 4898 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in init() 14944 const glw::GLuint n_varying_names = function_object.getResultCount(); in prepareProgram() local 14950 varying_names, n_varying_names); in prepareProgram() 136 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names) build() argument
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H A D | gl4cShadingLanguage420PackTests.cpp | 17938 * @param n_varying_names Number of varyings to be captured with transfrom feedback 17944 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() 17954 vertex_shader, varying_names, n_varying_names, is_separable); in build() 17966 * @param n_varying_names Number of varyings to be captured with transfrom feedback 17972 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() 18031 if (0 != n_varying_names) in build() 18033 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build() 17941 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument 17969 build(const shaderSource& compute_shader, const shaderSource& fragment_shader, const shaderSource& geometry_shader, const shaderSource& tesselation_control_shader, const shaderSource& tesselation_evaluation_shader, const shaderSource& vertex_shader, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
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H A D | gl4cTextureViewTests.cpp | 5452 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initIterationSpecificProgramObject() local 5454 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in initIterationSpecificProgramObject() 6875 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initProgramObject() local 6877 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_SEPARATE_ATTRIBS); in initProgramObject()
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