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Searched refs:max_output_vertices (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_gs.c335 assert(current_verts <= shader->max_output_vertices); in llvm_fetch_gs_outputs()
336 assert(next_verts <= shader->max_output_vertices); in llvm_fetch_gs_outputs()
577 shader->max_output_vertices) in draw_geometry_shader_run()
610 shader->max_output_vertices, max_out_prims, in draw_geometry_shader_run()
827 gs->max_output_vertices = in draw_create_geometry_shader()
831 if (!gs->max_output_vertices) in draw_create_geometry_shader()
832 gs->max_output_vertices = 32; in draw_create_geometry_shader()
834 /* Primitive boundary is bigger than max_output_vertices by one, because in draw_create_geometry_shader()
836 * number of emitted vertices is bigger or equal to max_output_vertices and in draw_create_geometry_shader()
843 gs->primitive_boundary = gs->max_output_vertices in draw_create_geometry_shader()
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H A Ddraw_gs.h81 unsigned max_output_vertices; member
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLimits.cpp2016 glw::GLint max_output_vertices; in iterate() local
2020 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_VERTICES, &max_output_vertices); in iterate()
2024 stream_valid << max_output_vertices; in iterate() local
2028 stream_invalid << max_output_vertices + 1; in iterate() local
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_tgsi_soa.c4580 uint max_output_vertices; in lp_build_tgsi_soa() local
4589 max_output_vertices = in lp_build_tgsi_soa()
4591 if (!max_output_vertices) in lp_build_tgsi_soa()
4592 max_output_vertices = 32; in lp_build_tgsi_soa()
4596 max_output_vertices); in lp_build_tgsi_soa()

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