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Searched
refs:mask_num_channels
(Results
1 - 1
of
1
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/third_party/mesa3d/src/gallium/drivers/d3d12/
H
A
D
d3d12_nir_passes.c
1022
unsigned
mask_num_channels
= (1 << var_state->subvars[subvar].num_components) - 1;
in split_multistream_varying_stores()
local
1024
nir_ssa_def *sub_value = nir_channels(b, intr->src[1].ssa,
mask_num_channels
<< first_channel);
in split_multistream_varying_stores()
1028
unsigned new_write_mask = (orig_write_mask >> first_channel) &
mask_num_channels
;
in split_multistream_varying_stores()
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