Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:main_sig
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/
H
A
D
lower_vertex_id.cpp
47
explicit lower_vertex_id_visitor(ir_function_signature *
main_sig
,
in lower_vertex_id_visitor()
argument
50
gl_BaseVertex(NULL),
main_sig
(
main_sig
), ir_list(ir_list)
in lower_vertex_id_visitor()
72
ir_function_signature *
main_sig
;
member in __anon7200::lower_vertex_id_visitor
117
main_sig
->body.push_head(inst);
in visit()
134
ir_function_signature *const
main_sig
=
in lower_vertex_id()
local
136
if (
main_sig
== NULL) {
in lower_vertex_id()
137
assert(
main_sig
!= NULL);
in lower_vertex_id()
141
lower_vertex_id_visitor v(
main_sig
, shader->ir);
in lower_vertex_id()
H
A
D
lower_cs_derived.cpp
64
main_sig
= _mesa_get_main_function_signature(shader->symbols);
in lower_cs_derived_visitor()
65
assert(
main_sig
);
in lower_cs_derived_visitor()
81
ir_function_signature *
main_sig
;
member in __anon7181::lower_cs_derived_visitor
172
main_sig
->body.push_head(inst);
in make_gl_GlobalInvocationID()
202
main_sig
->body.push_head(inst);
in make_gl_LocalInvocationIndex()
H
A
D
linker.cpp
2445
ir_function_signature *const
main_sig
=
in link_intrastage_shaders()
local
2451
if (
main_sig
!= NULL) {
in link_intrastage_shaders()
2453
move_non_declarations(linked->ir, &
main_sig
->body.head_sentinel, false,
in link_intrastage_shaders()
/third_party/mesa3d/src/mesa/main/
H
A
D
ff_fragment_shader.cpp
1085
ir_function_signature *
main_sig
=
in create_new_program()
local
1087
main_sig
->is_defined = true;
in create_new_program()
1088
main_f->add_signature(
main_sig
);
in create_new_program()
1090
p.instructions = &
main_sig
->body;
in create_new_program()
Completed in 9 milliseconds