Searched refs:m_texColorBuffer (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderFramebufferFetchTests.cpp | 286 GLuint m_texColorBuffer; member in deqp::gles31::Functional::__anon30896::FramebufferFetchTestCase 305 , m_texColorBuffer (0) in FramebufferFetchTestCase() 357 if (m_texColorBuffer) in deinit() 359 m_gl.deleteTextures(1, &m_texColorBuffer); in deinit() 360 m_texColorBuffer = 0; in deinit() 426 m_gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texColorBuffer, 0); in genFramebufferWithTexture() 435 m_gl.genTextures(1, &m_texColorBuffer); in genAttachementTexture() 436 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffer); in genAttachementTexture() 923 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffer); in genSamplerTexture() 1136 m_gl.genTextures(1, &m_texColorBuffer); in genFramebufferWithGrid() [all...] |
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