Searched refs:m_tex2D (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 94 m_tex2D[unit] = tex2D; in bindTexture() 105 for (map<int, const glu::Texture2D*>::const_iterator i = m_tex2D.begin(); i != m_tex2D.end(); i++) in getBindings2D() 126 , m_tex2D (DE_NULL) in RandomShaderCase() 133 delete m_tex2D; in ~RandomShaderCase() 296 if (!m_tex2D) in getTex2D() 298 m_tex2D = new glu::Texture2D(m_renderCtx, TEXTURE_2D_FORMAT, TEXTURE_2D_DATA_TYPE, TEXTURE_2D_WIDTH, TEXTURE_2D_HEIGHT); in getTex2D() 300 m_tex2D->getRefTexture().allocLevel(0); in getTex2D() 301 tcu::fillWithComponentGradients(m_tex2D->getRefTexture().getLevel(0), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); in getTex2D() 302 m_tex2D in getTex2D() [all...] |
H A D | glsRandomShaderCase.hpp | 74 std::map<int, const glu::Texture2D*> m_tex2D; member in deqp::gls::TextureManager 111 glu::Texture2D* m_tex2D; member in deqp::gls::RandomShaderCase
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 646 const SharedPtr<tcu::Texture2D> m_tex2D; member in deqp::gles31::Functional::__anon30903::LayeredImage 657 , m_tex2D (type == TEXTURETYPE_2D ? SharedPtr<tcu::Texture2D> (newOneLevelTexture2D (format, w, h)) : SharedPtr<tcu::Texture2D>()) in LayeredImage() 675 m_tex2D != DE_NULL || in LayeredImage() 685 : m_type == TEXTURETYPE_2D ? m_tex2D->getLevel(0) in setPixel() 711 : m_type == TEXTURETYPE_2D ? m_tex2D->getLevel(0) in getAccessInternal()
|
Completed in 8 milliseconds