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Help
Searched
refs:m_caseOptions
(Results
1 - 2
of
2
) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fSyncTests.cpp
81
deUint32
m_caseOptions
;
member in deqp::gles3::Functional::FenceSyncCase
96
,
m_caseOptions
(options)
in FenceSyncCase()
206
if (
m_caseOptions
& CASE_FLUSH_BEFORE_WAIT)
in iterate()
208
if (
m_caseOptions
& CASE_FINISH_BEFORE_WAIT)
in iterate()
240
if (
m_caseOptions
& CASE_FINISH_BEFORE_WAIT && waitValue != GL_ALREADY_SIGNALED)
in iterate()
H
A
D
es3fRasterizerDiscardTests.cpp
96
deUint32
m_caseOptions
;
member in deqp::gles3::Functional::RasterizerDiscardCase
111
,
m_caseOptions
(caseOptions)
in RasterizerDiscardCase()
262
if (
m_caseOptions
& CASEOPTION_FBO)
in iterate()
282
if (
m_caseOptions
& CASEOPTION_SCISSOR)
in iterate()
336
case CASE_CLEAR_COLOR: (
m_caseOptions
& CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_BIT); break;
in iterate()
337
case CASE_CLEAR_DEPTH: (
m_caseOptions
& CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_BIT); break;
in iterate()
338
case CASE_CLEAR_STENCIL: (
m_caseOptions
& CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_STENCIL) : glClear(GL_STENCIL_BUFFER_BIT); break;
in iterate()
349
if ((
m_caseOptions
& CASEOPTION_FBO) || m_context.getRenderTarget().getStencilBits() > 0)
in iterate()
400
if (
m_caseOptions
& CASEOPTION_FBO)
in iterate()
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