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Help
Searched
refs:m_asset
(Results
1 - 2
of
2
) sorted by relevance
/third_party/vk-gl-cts/framework/platform/android/
H
A
D
tcuAndroidAssets.cpp
47
,
m_asset
(DE_NULL)
in AssetResource()
49
m_asset
= AAssetManager_open(assetMgr, name, AASSET_MODE_RANDOM);
in AssetResource()
51
if (!
m_asset
)
in AssetResource()
57
AAsset_close(
m_asset
);
in ~AssetResource()
62
TCU_CHECK(AAsset_read(
m_asset
, dst, numBytes) == numBytes);
in read()
67
return (int)AAsset_getLength(
m_asset
) - (int)AAsset_getRemainingLength(
m_asset
);
in getPosition()
72
TCU_CHECK(AAsset_seek(
m_asset
, position, SEEK_SET) == position);
in setPosition()
77
return AAsset_getRemainingLength(
m_asset
) <= 0;
in isFinished()
82
return (int)AAsset_getLength(
m_asset
);
in getSize()
[all...]
H
A
D
tcuAndroidAssets.hpp
64
AAsset*
m_asset
;
member in tcu::Android::AssetResource
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