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Searched refs:luminosity (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dcolor_space.hpp59 /// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
62 GLM_FUNC_DECL T luminosity(
/third_party/skia/gm/
H A Dhsl.cpp128 static void luminosity(float dr, float dg, float db, in luminosity() function
176 { SkBlendMode::kLuminosity, luminosity }, in DEF_SIMPLE_GM()
/third_party/skia/src/core/
H A DSkBlendMode.cpp120 case SkBlendMode::kLuminosity: stage = SkRasterPipeline::luminosity; break; in SkBlendMode_AppendStages()
H A DSkRasterPipeline.h75 M(hue) M(saturation) M(color) M(luminosity) \
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.cpp566 inline float luminosity (const Vec3& rgb) in luminosity() function
578 const float lbase = luminosity(cbase); in setLum()
579 const float llum = luminosity(clum); in setLum()
/third_party/skia/src/opts/
H A DSkRasterPipeline_opts.h1567 STAGE(luminosity, Ctx::None) {
4297 NOT_IMPLEMENTED(luminosity)
/third_party/rust/crates/bindgen/bindgen-tests/tests/
H A Dstylo.hpp[all...]

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