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Searched
refs:loop_num
(Results
1 - 2
of
2
) sorted by relevance
/third_party/node/deps/v8/src/compiler/
H
A
D
loop-analysis.cc
155
bool SetBackwardMark(Node* to, int
loop_num
) {
in SetBackwardMark()
argument
156
uint32_t* tp = &backward_[to->id() * width_ + INDEX(
loop_num
)];
in SetBackwardMark()
158
uint32_t next = prev | BIT(
loop_num
);
in SetBackwardMark()
164
bool SetForwardMark(Node* to, int
loop_num
) {
in SetForwardMark()
argument
165
uint32_t* tp = &forward_[to->id() * width_ + INDEX(
loop_num
)];
in SetForwardMark()
167
uint32_t next = prev | BIT(
loop_num
);
in SetForwardMark()
188
bool IsInLoop(Node* node, int
loop_num
) {
in IsInLoop()
argument
189
int offset = node->id() * width_ + INDEX(
loop_num
);
in IsInLoop()
190
return backward_[offset] & forward_[offset] & BIT(
loop_num
);
in IsInLoop()
206
int
loop_num
in PropagateBackward()
local
254
int
loop_num
= LoopNum(node);
CreateLoopInfo()
local
267
SetLoopMark(Node* node, int
loop_num
)
SetLoopMark()
argument
273
SetLoopMarkForLoopHeader(Node* node, int
loop_num
)
SetLoopMarkForLoopHeader()
argument
377
AddNodeToLoop(NodeInfo* node_info, TempLoopInfo* loop, int
loop_num
)
AddNodeToLoop()
argument
417
int
loop_num
= i * 32 + j;
FinishLoopTree()
local
469
int
loop_num
= loop_tree_->LoopNum(loop);
SerializeLoop()
local
500
ConnectLoopTree(int
loop_num
)
ConnectLoopTree()
argument
[all...]
H
A
D
scheduler.cc
1009
size_t
loop_num
= GetLoopNumber(header);
in ComputeLoopInfo()
local
1010
if (loops_[
loop_num
].header == nullptr) {
in ComputeLoopInfo()
1011
loops_[
loop_num
].header = header;
in ComputeLoopInfo()
1012
loops_[
loop_num
].members = zone_->New<BitVector>(
in ComputeLoopInfo()
1020
if (!loops_[
loop_num
].members->Contains(member->id().ToInt())) {
in ComputeLoopInfo()
1021
loops_[
loop_num
].members->Add(member->id().ToInt());
in ComputeLoopInfo()
1033
if (!loops_[
loop_num
].members->Contains(pred->id().ToInt())) {
in ComputeLoopInfo()
1034
loops_[
loop_num
].members->Add(pred->id().ToInt());
in ComputeLoopInfo()
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