Searched refs:lodMin (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 435 const float lodMin = calculateLodMin(m_lodDerivateParts[unitNdx], textureSizes[unitNdx], screenDerivate); in makeSafeLods() local 438 const deInt32 minLevel = (lodMin - epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMin - epsilon + 0.5f) - 1); in makeSafeLods() 441 de::abs(lodMin) < threshold || (lodMin > 0.0f && de::abs(deFloatFrac(lodMin) - 0.5f) < threshold) || in makeSafeLods()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifierUtil.hpp | 51 const float lodMin,
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H A D | vktSampleVerifierUtil.cpp | 272 const float lodMin, 300 lodBounds[ndx] = de::clamp(lodBounds[ndx], lodMin, lodMax);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktSampleVerifierUtil.hpp | 51 const float lodMin,
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H A D | vktSampleVerifierUtil.cpp | 272 const float lodMin, 300 lodBounds[ndx] = de::clamp(lodBounds[ndx], lodMin, lodMax);
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 591 const float lodMin = calculateLodMin(m_lodDerivateParts[unitNdx], textureSizes[unitNdx], screenDerivate); in makeSafeLods() local 594 const deInt32 minLevel = (lodMin - epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMin - epsilon + 0.5f) - 1); in makeSafeLods() 597 de::abs(lodMin) < threshold || (lodMin > 0.0f && de::abs(deFloatFrac(lodMin) - 0.5f) < threshold) || in makeSafeLods()
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