Searched refs:local_pos (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_bufimage.c | 438 nir_ssa_def *local_pos = nir_iadd_imm(&b, global_pos, chan); in build_nir_btoi_r32g32b32_compute_shader() local 440 nir_ssa_def *coord = nir_vec4(&b, local_pos, local_pos, local_pos, local_pos); in build_nir_btoi_r32g32b32_compute_shader() 1070 nir_ssa_def *local_pos = nir_iadd_imm(&b, global_pos, chan); in build_nir_cleari_r32g32b32_compute_shader() local 1072 nir_ssa_def *coord = nir_vec4(&b, local_pos, local_pos, local_pos, local_pos); in build_nir_cleari_r32g32b32_compute_shader() [all...] |
/third_party/mesa3d/src/imgui/ |
H A D | imgui.h | 341 IMGUI_API void SetCursorPos(const ImVec2& local_pos); // are using the main, absolute coordinate system.
|
H A D | imgui.cpp | 6345 void ImGui::SetCursorPos(const ImVec2& local_pos) in SetCursorPos() argument 6348 window->DC.CursorPos = window->Pos - window->Scroll + local_pos; in SetCursorPos()
|
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.h | 452 IMGUI_API void SetCursorPos(const ImVec2& local_pos); // are using the main, absolute coordinate system.
|
H A D | imgui.cpp | 7652 void ImGui::SetCursorPos(const ImVec2& local_pos) in SetCursorPos() argument 7655 window->DC.CursorPos = window->Pos - window->Scroll + local_pos; in SetCursorPos() 8124 // - local_pos = (absolution_pos - window->Pos)
|
Completed in 57 milliseconds