/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_link.c | 45 struct shader_linkage *linkage) in svga_link_shaders() 49 for (i = 0; i < ARRAY_SIZE(linkage->input_map); i++) { in svga_link_shaders() 50 linkage->input_map[i] = INVALID_INDEX; in svga_link_shaders() 53 for (i = 0; i < ARRAY_SIZE(linkage->prevShader.output_map); i++) { in svga_link_shaders() 54 linkage->prevShader.output_map[i] = INVALID_INDEX; in svga_link_shaders() 84 linkage->input_map[i] = j; in svga_link_shaders() 85 linkage->prevShader.output_map[j] = i; in svga_link_shaders() 97 linkage->input_map[i] = out_index; in svga_link_shaders() 98 linkage->prevShader.output_map[out_index] = i; in svga_link_shaders() 100 free_slot = MAX2(free_slot, linkage in svga_link_shaders() 43 svga_link_shaders(const struct tgsi_shader_info *outshader_info, const struct tgsi_shader_info *inshader_info, struct shader_linkage *linkage) svga_link_shaders() argument [all...] |
H A D | svga_link.h | 25 struct shader_linkage *linkage);
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/third_party/rust/crates/bindgen/bindgen/ir/ |
H A D | function.rs | 65 /// The style of linkage 70 /// Not exposed externally. 'static inline' functions will have this kind of linkage 95 /// The linkage of the function. 96 linkage: Linkage, 107 linkage: Linkage, in new() 115 linkage, in new() 144 /// Get this function's linkage. 145 pub fn linkage(&self) -> Linkage { in linkage() functions 146 self.linkage in linkage() 676 let linkage in parse() [all...] |
/third_party/python/Lib/ |
H A D | platform.py | 646 def architecture(executable=sys.executable, bits='', linkage=''): 651 Returns a tuple (bits, linkage) which contains information about 652 the bit architecture and the linkage format used for the 689 linkage = l 690 return bits, linkage 694 return bits, linkage 704 linkage = 'ELF' 708 linkage = 'WindowsPE' 710 linkage = 'PE' 712 linkage [all...] |
/third_party/skia/third_party/externals/spirv-tools/utils/ |
H A D | check_symbol_exports.py | 85 linkage = match.group(1) 90 if not (symbol_is_new_or_delete.match(symbol) and linkage == 'w'): 91 if not (symbol_is_thunk.match(symbol) and linkage == 'w'):
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/utils/ |
H A D | check_symbol_exports.py | 85 linkage = match.group(1) 90 if not (symbol_is_new_or_delete.match(symbol) and linkage == 'w'): 91 if not (symbol_is_thunk.match(symbol) and linkage == 'w'):
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/third_party/spirv-tools/utils/ |
H A D | check_symbol_exports.py | 85 linkage = match.group(1) 90 if not (symbol_is_new_or_delete.match(symbol) and linkage == 'w'): 91 if not (symbol_is_thunk.match(symbol) and linkage == 'w'):
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/third_party/node/deps/v8/src/torque/ |
H A D | csa-generator.h | 17 base::Optional<Builtin::Kind> linkage = base::nullopt) in CSAGenerator() 18 : TorqueCodeGenerator(cfg, out), linkage_(linkage) {} in CSAGenerator()
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/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_pipeline.c | 824 /* linkage map sorted by order frag shader wants things, so in tu6_setup_streamout() 1019 struct ir3_shader_linkage linkage = { in tu6_emit_vpc() local 1025 ir3_link_shaders(&linkage, last_shader, fs, true); in tu6_emit_vpc() 1028 ir3_link_stream_out(&linkage, last_shader); in tu6_emit_vpc() 1033 bool primid_passthru = linkage.primid_loc != 0xff; in tu6_emit_vpc() 1037 tu_cs_emit(cs, ~linkage.varmask[0]); in tu6_emit_vpc() 1038 tu_cs_emit(cs, ~linkage.varmask[1]); in tu6_emit_vpc() 1039 tu_cs_emit(cs, ~linkage.varmask[2]); in tu6_emit_vpc() 1040 tu_cs_emit(cs, ~linkage.varmask[3]); in tu6_emit_vpc() 1059 layer_loc = linkage in tu6_emit_vpc() [all...] |
/third_party/musl/src/thread/powerpc/ |
H A D | syscall_cp.s | 11 #r0: volatile. may be modified during linkage. 16 #r11-r12: volatile. may be modified during linkage
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/third_party/node/deps/v8/src/compiler/ |
H A D | simplified-lowering.h | 34 Linkage* linkage, OptimizedCompilationInfo* info, 116 Linkage* linkage() { return linkage_; } in linkage() function in v8::internal::compiler::final
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H A D | pipeline.cc | 552 void InitializeCodeGenerator(Linkage* linkage) { in InitializeCodeGenerator() argument 555 codegen_zone(), frame(), linkage, sequence(), info(), isolate(), in InitializeCodeGenerator() 690 bool OptimizeGraph(Linkage* linkage); 696 bool SelectInstructions(Linkage* linkage); 699 void AssembleCode(Linkage* linkage); 1582 void Run(PipelineData* data, Zone* temp_zone, Linkage* linkage) { in Run() 1585 &data->info()->tick_counter(), linkage, in Run() 2183 void Run(PipelineData* data, Zone* temp_zone, Linkage* linkage) { in Run() 2185 temp_zone, data->graph()->NodeCount(), linkage, data->sequence(), in Run() 2690 bool PipelineImpl::OptimizeGraph(Linkage* linkage) { in OptimizeGraph() argument 3385 SelectInstructions(Linkage* linkage) SelectInstructions() argument 3601 AssembleCode(Linkage* linkage) AssembleCode() argument [all...] |
H A D | machine-graph-verifier.h | 24 Linkage* linkage, bool is_stub, const char* name,
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/ |
H A D | FunctionImport.cpp | 209 if (GlobalValue::isInterposableLinkage(GVSummary->linkage())) { in selectCallee() 227 if (GlobalValue::isLocalLinkage(Summary->linkage()) && in selectCallee() 305 return GlobalValue::isLocalLinkage(RefSummary->linkage()) && in computeImportForReferencedGlobals() 771 // e.g. record required linkage changes. in ComputeCrossModuleImportForModuleFromIndex() 844 if (S->linkage() == GlobalValue::AvailableExternallyLinkage || in computeDeadSymbols() 845 S->linkage() == GlobalValue::WeakODRLinkage || in computeDeadSymbols() 846 S->linkage() == GlobalValue::LinkOnceODRLinkage) in computeDeadSymbols() 848 else if (GlobalValue::isInterposableLinkage(S->linkage())) in computeDeadSymbols() 986 // See if the global summary analysis computed a new resolved linkage. in thinLTOResolvePrevailingInModule() 990 auto NewLinkage = GS->second->linkage(); in thinLTOResolvePrevailingInModule() [all...] |
/third_party/gn/src/gn/ |
H A D | rust_variables.cc | 59 "crate_type: [string] The type of linkage to use on a shared_library."; 61 R"(crate_type: [string] The type of linkage to use on a shared_library.
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/third_party/glslang/glslang/HLSL/ |
H A D | hlslParseHelper.h | 265 int addFlattenedMember(const TVariable&, const TType&, TFlattenData&, const TString& name, bool linkage, 282 void flatten(const TVariable& variable, bool linkage, bool arrayed = false); 283 int flatten(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage, 285 int flattenStruct(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage, 287 int flattenArray(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage, 323 // Finalization step: remove unused buffer blocks from linkage (we don't know until the 417 // can build the linkage correctly if position appears on both sides. Otherwise, multiple positions
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/LTO/ |
H A D | LTO.cpp | 221 // Include the hash for the linkage type to reflect internalization and weak in computeLTOCacheKey() 224 GlobalValue::LinkageTypes Linkage = GS.second->linkage(); in computeLTOCacheKey() 312 GlobalValue::LinkageTypes OriginalLinkage = S->linkage(); in thinLTOResolvePrevailingGUID() 313 // Ignore local and appending linkage values since the linker in thinLTOResolvePrevailingGUID() 316 GlobalValue::isAppendingLinkage(S->linkage())) in thinLTOResolvePrevailingGUID() 347 if (S->linkage() != OriginalLinkage) in thinLTOResolvePrevailingGUID() 348 recordNewLinkage(S->modulePath(), VI.getGUID(), S->linkage()); in thinLTOResolvePrevailingGUID() 352 /// Resolve linkage for prevailing symbols in the \p Index. 383 (VarSummary->linkage() == GlobalValue::WeakODRLinkage || in isWeakObjectWithRWAccess() 384 VarSummary->linkage() in isWeakObjectWithRWAccess() [all...] |
/third_party/skia/third_party/externals/harfbuzz/src/ |
H A D | gen-ucd-table.py | 113 code.print_c(linkage='static inline') 156 code.print_c(linkage='static inline')
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H A D | gen-emoji-table.py | 71 code.print_c(linkage='static inline')
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/third_party/glslang/SPIRV/ |
H A D | spvIR.h | 326 Function(Id id, Id resultType, Id functionType, Id firstParam, LinkageType linkage, const std::string& name, Module& parent); 482 __inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, LinkageType linkage, const std::string& name, Module& parent) in Function() argument 486 linkType(linkage) in Function() 503 // If importing/exporting, save the function name (without the mangled parameters) for the linkage decoration in Function()
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/third_party/libbpf/include/uapi/linux/ |
H A D | btf.h | 163 * additional information related to the variable such as its linkage. 166 __u32 linkage; member
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | code-generator-impl.h | 11 #include "src/compiler/linkage.h" 180 Linkage* linkage() const { return gen_->linkage(); } in linkage() function in v8::internal::compiler::InstructionOperandConverter
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | ParseContextBase.cpp | 267 // Add 'symbol' to the list of deferred linkage symbols, which 743 // Transfer the linkage symbols to AST nodes, preserving order. in finish() 744 TIntermAggregate* linkage = new TIntermAggregate; in finish() local 746 intermediate.addSymbolLinkageNode(linkage, **i); in finish() 747 intermediate.addSymbolLinkageNodes(linkage, getLanguage(), symbolTable); in finish()
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/third_party/mesa3d/src/compiler/ |
H A D | shader_info.h | 75 bool linkage; member
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/third_party/libbpf/src/ |
H A D | btf.h | 208 enum btf_func_linkage linkage, int proto_type_id); 213 LIBBPF_API int btf__add_var(struct btf *btf, const char *name, int linkage, int type_id);
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