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Searched refs:limit_x (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/shaders/
H A DSkImageShader.cpp434 auto limit_x = alloc->make<SkRasterPipeline_TileCtx>(), in doStages() local
436 limit_x->scale = pm.width(); in doStages()
437 limit_x->invScale = 1.0f / pm.width(); in doStages()
445 decal_ctx->limit_x = limit_x->scale; in doStages()
455 case SkTileMode::kMirror: p->append(SkRasterPipeline::mirror_x, limit_x); break; in doStages()
456 case SkTileMode::kRepeat: p->append(SkRasterPipeline::repeat_x, limit_x); break; in doStages()
/third_party/skia/src/core/
H A DSkRasterPipeline.h146 float limit_x; member
/third_party/skia/src/shaders/gradients/
H A DSkGradientShader.cpp300 decal_ctx->limit_x = SkBits2Float(SkFloat2Bits(1.0f) + 1); in onAppendStages()
301 // reuse mask + limit_x stage, or create a custom decal_1 that just stores the mask in onAppendStages()
/third_party/skia/src/opts/
H A DSkRasterPipeline_opts.h2330 auto w = ctx->limit_x;
2338 auto w = ctx->limit_x;
3982 auto w = ctx->limit_x;
3990 auto w = ctx->limit_x;

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