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Help
Searched
refs:lima_tex
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/lima/
H
A
D
lima_texture.c
290
struct lima_texture_stateobj *
lima_tex
= &ctx->tex_stateobj;
in lima_update_textures()
local
292
assert (
lima_tex
->num_samplers <= 16);
in lima_update_textures()
295
if (!
lima_tex
->num_samplers || !
lima_tex
->num_textures)
in lima_update_textures()
299
for (int i = 0; i <
lima_tex
->num_samplers; i++) {
in lima_update_textures()
300
struct lima_sampler_view *texture = lima_sampler_view(
lima_tex
->textures[i]);
in lima_update_textures()
313
for (int i = 0; i <
lima_tex
->num_samplers; i++) {
in lima_update_textures()
314
struct lima_sampler_view *texture = lima_sampler_view(
lima_tex
->textures[i]);
in lima_update_textures()
322
for (int i = 0; i <
lima_tex
->num_samplers; i++) {
in lima_update_textures()
323
struct lima_sampler_state *sampler = lima_sampler_state(
lima_tex
in lima_update_textures()
[all...]
H
A
D
lima_state.c
329
struct lima_texture_stateobj *
lima_tex
= &ctx->tex_stateobj;
in lima_sampler_states_bind()
local
338
lima_tex
->samplers[i] = hwcso[i];
in lima_sampler_states_bind()
341
for (; i <
lima_tex
->num_samplers; i++) {
in lima_sampler_states_bind()
342
lima_tex
->samplers[i] = NULL;
in lima_sampler_states_bind()
345
lima_tex
->num_samplers = new_nr;
in lima_sampler_states_bind()
393
struct lima_texture_stateobj *
lima_tex
= &ctx->tex_stateobj;
in lima_set_sampler_views()
local
404
pipe_sampler_view_reference(&
lima_tex
->textures[i], NULL);
in lima_set_sampler_views()
405
lima_tex
->textures[i] = views[i];
in lima_set_sampler_views()
407
pipe_sampler_view_reference(&
lima_tex
->textures[i], views[i]);
in lima_set_sampler_views()
411
for (; i <
lima_tex
in lima_set_sampler_views()
[all...]
H
A
D
lima_program.c
601
struct lima_texture_stateobj *
lima_tex
= &ctx->tex_stateobj;
in lima_update_fs_state()
local
610
for (int i = 0; i <
lima_tex
->num_textures; i++) {
in lima_update_fs_state()
611
struct lima_sampler_view *sampler = lima_sampler_view(
lima_tex
->textures[i]);
in lima_update_fs_state()
621
for (int i =
lima_tex
->num_textures; i < ARRAY_SIZE(key->tex); i++)
in lima_update_fs_state()
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