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Searched refs:levelH (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp493 int levelH = de::max(1, m_height >> levelNdx); in verifyTex2D() local
497 if (levelW <= 2 || levelH <= 2) in verifyTex2D()
502 renderTex2D(result, levelW, levelH); in verifyTex2D()
506 renderTex2D(reference, levelW, levelH); in verifyTex2D()
531 int levelH = de::max(1, m_height >> levelNdx); in verifyTexCube() local
539 if (levelW <= 2 || levelH <= 2) in verifyTexCube()
544 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face); in verifyTexCube()
548 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face); in verifyTexCube()
646 int levelH = de::max(1, m_height >> ndx); in createTexture() local
650 levelData.setSize(levelW, levelH); in createTexture()
693 int levelH = de::max(1, m_height >> ndx); createTexture() local
750 int levelH = de::max(1, m_height >> levelNdx); createTexture() local
808 int levelH = de::max(1, m_height >> levelNdx); createTexture() local
859 int levelH = de::max(1, m_height >> ndx); createTexture() local
909 int levelH = de::max(1, m_height >> ndx); createTexture() local
959 int levelH = de::max(1, m_height >> ndx); createTexture() local
973 int levelH = de::max(1, m_height >> ndx); createTexture() local
1027 int levelH = de::max(1, m_height >> ndx); createTexture() local
1046 int levelH = de::max(1, m_height >> ndx); createTexture() local
1102 int levelH = de::max(1, m_height >> ndx); createTexture() local
1111 int levelH = de::max(1, m_height >> ndx); createTexture() local
1159 int levelH = de::max(1, m_height >> ndx); createTexture() local
1169 int levelH = de::max(1, m_height >> ndx); createTexture() local
1340 int levelH = de::max(1, m_height >> ndx); createTexture() local
1390 int levelH = de::max(1, m_height >> ndx); createTexture() local
1448 int levelH = de::max(1, m_height >> ndx); createTexture() local
1467 int levelH = de::max(1, m_height >> ndx); createTexture() local
1527 int levelH = de::max(1, m_height >> ndx); createTexture() local
1549 int levelH = de::max(1, m_height >> ndx); createTexture() local
[all...]
H A Des2fTextureCompletenessTests.cpp294 int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> levelNdx); in createTexture() local
299 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); in createTexture()
361 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
368 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); in createTexture()
415 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
419 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); in createTexture()
514 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
519 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); in createTexture()
619 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
623 levelH in createTexture()
687 int levelH = de::max(1, m_size.y() >> levelNdx); createTexture() local
754 int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); createTexture() local
863 int levelH = de::max(1, m_size.y() >> levelNdx); createTexture() local
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp304 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
316 renderTex(dst, shaderID, levelW, levelH); in verifyTexture()
495 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
507 renderTex(dst, shaderID, levelW, levelH); in verifyTexture()
589 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
608 renderTex(dst, shaderID, levelW, levelH); in verifyTexture()
671 int levelH = de::max(1, m_height >> ndx); in createTexture() local
675 levelData.setSize(levelW, levelH); in createTexture()
678 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); in createTexture()
771 int levelH in createTexture() local
810 int levelH = de::max(1, m_height >> ndx); createTexture() local
869 int levelH = de::max(1, m_height >> levelNdx); createTexture() local
986 int levelH = de::max(1, m_height >> ndx); createTexture() local
1228 int levelH = de::max(1, m_height >> ndx); createTexture() local
1242 int levelH = de::max(1, m_height >> ndx); createTexture() local
1452 int levelH = de::max(1, m_height >> ndx); createTexture() local
1467 int levelH = de::max(1, m_height >> ndx); createTexture() local
1529 int levelH = de::max(1, m_height >> ndx); createTexture() local
1538 int levelH = de::max(1, m_height >> ndx); createTexture() local
1899 int levelH = de::max(1, m_height >> ndx); createTexture() local
1998 int levelH = de::max(1, m_height >> ndx); createTexture() local
2018 int levelH = de::max(1, m_height >> ndx); createTexture() local
2142 int levelH = de::max(1, m_height >> ndx); createTexture() local
2229 int levelH = de::max(1, m_height >> ndx); createTexture() local
2270 int levelH = de::max(1, m_height >> ndx); createTexture() local
3161 const int levelH = de::max(1, m_height >> ndx); createTexture() local
3208 const int levelH = de::max(1, m_height >> ndx); createTexture() local
3256 const int levelH = de::max(1, m_height >> ndx); createTexture() local
3270 const int levelH = de::max(1, m_height >> ndx); createTexture() local
3326 const int levelH = de::max(1, m_height >> ndx); createTexture() local
3340 const int levelH = de::max(1, m_height >> ndx); createTexture() local
[all...]
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp1703 int levelH = de::max(1, height >> level);
1705 texture.allocLevel(level, storageFmt, levelW, levelH);
1721 int levelH = de::max(1, height >> level);
1724 texture.allocFace(level, (tcu::CubeFace)face, storageFmt, levelW, levelH);
1759 int levelH = de::max(1, height >> level);
1761 texture.allocLevel(level, storageFmt, levelW, levelH, depth);
1779 int levelH = de::max(1, height >> level);
1782 texture.allocLevel(level, storageFmt, levelW, levelH, levelD);
1801 int levelH = de::max(1, height >> level);
1803 texture.allocLevel(level, storageFmt, levelW, levelH, dept
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp1215 int levelH = de::max(1, VIEWPORT_HEIGHT >> level); in create2DTextureArrayMipMaps() local
1217 levelData.setSize(levelW, levelH, 1); in create2DTextureArrayMipMaps()
1220 m_gl.texImage3D(GL_TEXTURE_2D_ARRAY, level, m_format, levelW, levelH, 1, 0, m_transferFmt.format, m_transferFmt.dataType, levelData.getAccess().getDataPtr()); in create2DTextureArrayMipMaps()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureTest.cpp3791 GLint levelH = height; in TEST_P() local
3792 glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
3794 while (levelW > 1 || levelH > 1) in TEST_P()
3798 levelH = static_cast<GLint>(std::max(1.0, std::floor(height / std::pow(2, level)))); in TEST_P()
3799 glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
3809 levelH = height; in TEST_P()
3810 while (levelW > 1 || levelH > 1) in TEST_P()
3813 levelH = static_cast<GLint>(std::floor(height / std::pow(2, level))); in TEST_P()

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