/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | ImageIndex.cpp | 68 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex) in TextureTypeToTarget() argument 74 ASSERT(layerIndex != ImageIndex::kEntireLevel); in TextureTypeToTarget() 75 return CubeFaceIndexToTextureTarget(layerIndex); in TextureTypeToTarget() 175 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray() argument 177 return ImageIndex(TextureType::_2DArray, levelIndex, layerIndex, 1); in Make2DArray() 180 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange() argument 182 return ImageIndex(TextureType::_2DArray, levelIndex, layerIndex, numLayers); in Make2DArrayRange() 185 ImageIndex ImageIndex::Make3D(GLint levelIndex, GLint layerIndex) in Make3D() argument 187 return ImageIndex(TextureType::_3D, levelIndex, layerIndex, 1); in Make3D() 198 GLint layerIndex, in MakeFromType() 196 MakeFromType(TextureType type, GLint levelIndex, GLint layerIndex, GLint layerCount) MakeFromType() argument 211 Make2DMultisampleArray(GLint layerIndex) Make2DMultisampleArray() argument 216 Make2DMultisampleArrayRange(GLint layerIndex, GLint numLayers) Make2DMultisampleArrayRange() argument 238 ImageIndex(TextureType type, GLint levelIndex, GLint layerIndex, GLint layerCount) ImageIndex() argument [all...] |
H A D | ImageIndex.h | 51 static ImageIndex Make2DArray(GLint levelIndex, GLint layerIndex = kEntireLevel); 52 static ImageIndex Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint layerCount); 53 static ImageIndex Make3D(GLint levelIndex, GLint layerIndex = kEntireLevel); 57 GLint layerIndex = kEntireLevel, 60 static ImageIndex Make2DMultisampleArray(GLint layerIndex = kEntireLevel); 61 static ImageIndex Make2DMultisampleArrayRange(GLint layerIndex, GLint layerCount); 75 ImageIndex(TextureType type, GLint leveIndex, GLint layerIndex, GLint layerCount); 127 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex);
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | MultiviewTest.cpp | 93 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() 96 0, layerIndex); in CreateMultiviewBackingTextures() 120 for (int layerIndex = 0; layerIndex < numLayers; ++layerIndex) in CreateMultiviewBackingTextures() 123 layerIndex); in CreateMultiviewBackingTextures() 145 for (int layerIndex = 0; layerIndex < numLayer in CreateMultiviewBackingTextures() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 64 virtual void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, 138 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 190 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 225 void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize); 269 virtual void getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize);
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H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 583 * @param layerIndex index of layer 587 void GeometryShaderLayeredRenderingBoundaryConditionVariousTextures::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() argument 591 if (layerIndex == 0) in getReferenceColor() 595 else if (layerIndex == 1) in getReferenceColor() 630 * @param layerIndex index of layer 634 void GeometryShaderLayeredRenderingBoundaryConditionNoGS::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() argument 638 if (layerIndex == 0) in getReferenceColor() 742 * @param layerIndex index of layer 746 void GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet::getReferenceColor(glw::GLint layerIndex, in getReferenceColor() argument 750 if (layerIndex in getReferenceColor() 835 getReferenceColor(glw::GLint layerIndex, unsigned char* colorBuffer, int colorBufferSize) getReferenceColor() argument [all...] |
/third_party/skia/tools/gpu/vk/ |
H A D | VkTestUtils.cpp | 208 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_instance_extensions_and_layers() 210 res = EnumerateInstanceExtensionProperties((*instanceLayers)[layerIndex].layerName, in init_instance_extensions_and_layers() 216 res = EnumerateInstanceExtensionProperties((*instanceLayers)[layerIndex].layerName, in init_instance_extensions_and_layers() 295 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) { in init_device_extensions_and_layers() 298 (*deviceLayers)[layerIndex].layerName, in init_device_extensions_and_layers() 305 (*deviceLayers)[layerIndex] in init_device_extensions_and_layers() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | RenderTargetVk.cpp | 45 uint32_t layerIndex, in init() 54 mLayerIndex = layerIndex; in init() 313 uint32_t layerIndex = mLayerIndex; in flushStagedUpdates() local 316 layerIndex = 0; in flushStagedUpdates() 331 !mImage->hasStagedUpdatesForSubresource(mLevelIndexGL, layerIndex, mLayerCount)); in flushStagedUpdates() 333 !mResolveImage->hasStagedUpdatesForSubresource(mLevelIndexGL, layerIndex, mLayerCount)); in flushStagedUpdates() 335 if (!image->hasStagedUpdatesForSubresource(mLevelIndexGL, layerIndex, framebufferLayerCount)) in flushStagedUpdates() 340 return image->flushSingleSubresourceStagedUpdates(contextVk, mLevelIndexGL, layerIndex, in flushStagedUpdates() 40 init(vk::ImageHelper *image, vk::ImageViewHelper *imageViews, vk::ImageHelper *resolveImage, vk::ImageViewHelper *resolveImageViews, gl::LevelIndex levelIndexGL, uint32_t layerIndex, uint32_t layerCount, RenderTargetTransience transience) init() argument
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H A D | TextureVk.cpp | 214 GLuint *layerIndex, in GetRenderTargetLayerCountAndIndex() 218 *layerIndex = index.hasLayer() ? index.getLayerIndex() : 0; in GetRenderTargetLayerCountAndIndex() 225 ASSERT(*layerIndex == 0 && in GetRenderTargetLayerCountAndIndex() 233 *layerIndex == static_cast<GLuint>(index.cubeMapFaceIndex())); in GetRenderTargetLayerCountAndIndex() 256 ASSERT(*layerIndex == 0); in GetRenderTargetLayerCountAndIndex() 1190 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in copySubImageImplWithDraw() 1192 params.srcLayer = layerIndex + sourceBox.z; in copySubImageImplWithDraw() 1193 params.dstLayer = baseLayer + layerIndex; in copySubImageImplWithDraw() 212 GetRenderTargetLayerCountAndIndex(vk::ImageHelper *image, const gl::ImageIndex &index, GLuint *layerIndex, GLuint *layerCount, GLuint *imageLayerCount) GetRenderTargetLayerCountAndIndex() argument 1626 uint32_t layerIndex = index.hasLayer() ? index.getLayerIndex() : 0; redefineLevel() local 1744 GLuint layerIndex = 0; copyBufferDataToImage() local 2375 GLuint layerIndex = 0, layerCount = 0, imageLayerCount = 0; getAttachmentRenderTarget() local 2503 getMultiLayerRenderTarget(ContextVk *contextVk, gl::LevelIndex level, GLuint layerIndex, GLuint layerCount) getMultiLayerRenderTarget() argument [all...] |
H A D | vk_helpers.cpp | 5381 for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) in clearEmulatedChannels() 5383 params.dstLayer = baseArrayLayer + layerIndex; in clearEmulatedChannels() 5647 uint32_t layerIndex, in removeSingleSubresourceStagedUpdates() 5662 if (update->isUpdateToLayers(layerIndex, layerCount)) in removeSingleSubresourceStagedUpdates() 6059 uint32_t layerIndex, in hasSubresourceDefinedContent() 6062 if (layerIndex >= kMaxContentDefinedLayerCount) in hasSubresourceDefinedContent() 6068 GetContentDefinedLayerRangeBits(layerIndex, layerCount, kMaxContentDefinedLayerCount); in hasSubresourceDefinedContent() 6074 uint32_t layerIndex, in hasSubresourceDefinedStencilContent() 5645 removeSingleSubresourceStagedUpdates(ContextVk *contextVk, gl::LevelIndex levelIndexGL, uint32_t layerIndex, uint32_t layerCount) removeSingleSubresourceStagedUpdates() argument 6058 hasSubresourceDefinedContent(gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) const hasSubresourceDefinedContent() argument 6073 hasSubresourceDefinedStencilContent(gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) const hasSubresourceDefinedStencilContent() argument 6089 invalidateSubresourceContent(ContextVk *contextVk, gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) invalidateSubresourceContent() argument 6109 invalidateSubresourceStencilContent(ContextVk *contextVk, gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) invalidateSubresourceStencilContent() argument 6128 restoreSubresourceContent(gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) restoreSubresourceContent() argument 6140 restoreSubresourceStencilContent(gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount) restoreSubresourceStencilContent() argument 7708 isUpdateToLayers(uint32_t layerIndex, uint32_t layerCount) const isUpdateToLayers() argument [all...] |
H A D | vk_helpers.h | 1764 uint32_t layerIndex, 2020 uint32_t layerIndex, 2023 uint32_t layerIndex, 2027 uint32_t layerIndex, 2031 uint32_t layerIndex, 2033 void restoreSubresourceContent(gl::LevelIndex level, uint32_t layerIndex, uint32_t layerCount); 2035 uint32_t layerIndex, 2071 uint32_t layerIndex; member 2111 bool isUpdateToLayers(uint32_t layerIndex, uint32_t layerCount) const;
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H A D | RenderTargetVk.h | 60 uint32_t layerIndex,
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H A D | TextureVk.h | 455 GLuint layerIndex,
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H A D | FramebufferVk.cpp | 1276 uint32_t layerIndex = readRenderTarget->getLayerIndex(); in blit() local 1284 &depthView.get(), levelIndex, 1, layerIndex, 1, in blit() 1292 &stencilView.get(), levelIndex, 1, layerIndex, 1, in blit()
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H A D | UtilsVk.cpp | 3250 const uint32_t layerIndex = depthStencilRenderTarget->getLayerIndex(); in unresolve() local 3256 &depthView.get(), levelIndex, 1, layerIndex, 1, gl::SrgbWriteControlMode::Default)); in unresolve() 3264 &stencilView.get(), levelIndex, 1, layerIndex, 1, in unresolve()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | SubresourceStorage.h | 192 bool& LayerCompressed(uint32_t aspectIndex, uint32_t layerIndex); 193 bool LayerCompressed(uint32_t aspectIndex, uint32_t layerIndex) const; 448 for (uint32_t layerIndex = 0; layerIndex < aspectCount * mArrayLayerCount; 449 layerIndex++) { 450 mLayerCompressed[layerIndex] = true;
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 463 Short4 layerIndex = computeLayerIndex(a, mipmap); in sampleQuad2D() local 467 c = sampleTexel(uuuu, vvvv, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() 476 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() 477 Vector4s c10 = sampleTexel(uuuu1, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() 478 Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() 479 Vector4s c11 = sampleTexel(uuuu1, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() 919 Int4 layerIndex = computeLayerIndex(a, mipmap, function); in sampleFloat2D() local 924 layerIndex *= Int4(6); in sampleFloat2D() 927 z = state.isCube() ? face : layerIndex; in sampleFloat2D() 931 z += layerIndex; in sampleFloat2D() 1320 computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4 &layerIndex, Vector4i &offset, const Int4 &sample, const Pointer<Byte> &mipmap, SamplerFunction function) computeIndices() argument 1725 sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerIndex, Vector4i &offset, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function) sampleTexel() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassDepthStencilResolveTests.cpp | 1101 deInt32 layerIndex = valueIndex / layerSize; in verifyDepth() local 1117 << ", layer: " << layerIndex << ") is outside of render area but depth value is: " in verifyDepth() 1130 << "At (" << x << ", " << y << ", layer: " << layerIndex in verifyDepth() 1165 deInt32 layerIndex = valueIndex / layerSize; in verifyStencil() local 1178 << TestLog::Message << "(" << x << ", " << y << ", layer: " << layerIndex in verifyStencil() 1191 << "At (" << x << ", " << y << ", layer: " << layerIndex in verifyStencil()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassDepthStencilResolveTests.cpp | 1101 deInt32 layerIndex = valueIndex / layerSize; in verifyDepth() local 1117 << ", layer: " << layerIndex << ") is outside of render area but depth value is: " in verifyDepth() 1130 << "At (" << x << ", " << y << ", layer: " << layerIndex in verifyDepth() 1165 deInt32 layerIndex = valueIndex / layerSize; in verifyStencil() local 1178 << TestLog::Message << "(" << x << ", " << y << ", layer: " << layerIndex in verifyStencil() 1191 << "At (" << x << ", " << y << ", layer: " << layerIndex in verifyStencil()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ImageTest.cpp | 739 void verifyResults2DArray(GLTexture &texture, const GLubyte data[4], uint32_t layerIndex = 0) in verifyResults2DArray() 742 glUniform1ui(m2DArrayTextureLayerUniformLocation, layerIndex); in verifyResults2DArray() 2757 for (uint32_t layerIndex = 0; layerIndex < kLayerCount; ++layerIndex) in TEST_P() 2759 verifyResults2DArray(ahbTexture, kExpectedColor + 4 * layerIndex, layerIndex); in TEST_P()
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H A D | RobustResourceInitTest.cpp | 2129 for (GLsizei layerIndex = 0; layerIndex < kLayers; ++layerIndex) in TEST_P() 2134 layerIndex); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 61 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithSRV() local 74 desc.Texture2DArray.FirstArraySlice <= static_cast<UINT>(layerIndex) && in ImageIndexConflictsWithSRV() 75 static_cast<UINT>(layerIndex) < maxSlice; in ImageIndexConflictsWithSRV() 119 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local 127 .contains(static_cast<UINT>(layerIndex))); in ImageIndexConflictsWithUAV() 132 GLint layerIndex = index.getLayerIndex(); in ImageIndexConflictsWithUAV() local 139 gl::RangeUI(firstWSlice, lastWSlice).contains(static_cast<UINT>(layerIndex))); in ImageIndexConflictsWithUAV()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 3174 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); 3176 setImageImpl(context, layerIndex, type, unpack, unpackBuffer, pixels, layerOffset)); 3208 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); 3209 ANGLE_TRY(TextureD3D::subImage(context, layerIndex, layerArea, format, type, unpack, 3242 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), i); 3243 ANGLE_TRY(setCompressedImageImpl(context, layerIndex, unpack, pixels, layerOffset)); 3274 gl::ImageIndex layerIndex = gl::ImageIndex::Make2DArray(index.getLevelIndex(), layer); 3275 ANGLE_TRY(TextureD3D::subImageCompressed(context, layerIndex, layerArea, format, unpack, 3277 ANGLE_TRY(commitRegion(context, layerIndex, layerArea));
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