/third_party/skia/bench/ |
H A D | HardStopGradientBench_ScaleNumColors.cpp | 104 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 3);) 105 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 4);) 106 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 5);) 107 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 10);) 108 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 25);) 109 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 50);) 110 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 100);)
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H A D | TileBench.cpp | 125 DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, gNN, false, false)) 129 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, true, false, true)) 133 DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, gNN, true, false)) 137 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, true, true, true))
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/third_party/skia/tests/ |
H A D | GradientTest.cpp | 28 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp)); in test_big_grad() 148 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkTileMode::kClamp)); in TestConstantGradient() 178 rec.fTileMode = SkTileMode::kClamp; in TestGradientShaders() 201 { sweep_gradproc , true }, // sweep is funky in that it always pretends to be kClamp. in TestGradientOptimization() 245 SkTileMode::kClamp, SkTileMode::kRepeat, SkTileMode::kMirror, in TestGradientOptimization() 250 if (gProcInfo[i].fIsClampRestricted && mode != SkTileMode::kClamp) { in TestGradientOptimization() 264 if (!gTests[t].fRequiresNonClamp || mode != SkTileMode::kClamp) { in TestGradientOptimization() 283 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkTileMode::kClamp)); in test_nearly_vertical() 295 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkTileMode::kClamp)); in test_vertical() 312 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 4, SkTileMode::kClamp)); in test_linear_fuzz() 329 colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); test_two_point_conical_zero_radius() member in SkTileMode [all...] |
/third_party/skia/gm/ |
H A D | giantbitmap.cpp | 83 case SkTileMode::kClamp: 132 DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, false); ) 135 DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, false); ) 139 DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, false, true); ) 142 DEF_GM( return new GiantBitmapGM(SkTileMode::kClamp, true, true); )
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H A D | gradients.cpp | 200 SkTileMode tm = SkTileMode::kClamp; 257 SkTileMode tm = SkTileMode::kClamp; 309 SkTileMode tm = SkTileMode::kClamp; 409 SkTileMode::kClamp)); 450 SkTileMode::kClamp)); in DEF_SIMPLE_GM() 482 SkTileMode::kClamp)); member in __anon18380::ClampedGradientsGM::SkTileMode 515 SkTileMode::kClamp)); 561 SkTileMode::kClamp, 565 SkTileMode::kClamp, 606 SkTileMode::kClamp); [all...] |
H A D | matrixconvolution.cpp | 62 pts, fColors, pos, 2, SkTileMode::kClamp)); in makeBitmap() 120 this->draw(canvas, x, 10, kernelOffset, SkTileMode::kClamp, true, &rect); 127 this->draw(canvas, 310, 10, kernelOffset, SkTileMode::kClamp, true, &smallRect); 131 this->draw(canvas, 410, 10, kernelOffset, SkTileMode::kClamp, false, &rect);
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H A D | imageblurclampmode.cpp | 87 filter = SkImageFilters::Blur(sigma, 0.0f, SkTileMode::kClamp, nullptr); 92 filter = SkImageFilters::Blur(0.0f, sigma, SkTileMode::kClamp, nullptr); 97 filter = SkImageFilters::Blur(sigma, sigma, SkTileMode::kClamp, nullptr);
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H A D | clippedbitmapshaders.cpp | 70 case SkTileMode::kClamp: 123 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp); ) 127 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp, true); )
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H A D | shallowgradient.cpp | 26 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkTileMode::kClamp); in shader_linear() 32 SkTileMode::kClamp); in shader_radial() 38 colors, nullptr, count, SkTileMode::kClamp); in shader_conical()
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H A D | tilemodes.cpp | 45 SkTileMode::kClamp)); in makebm() 105 SkTileMode::kClamp, SkTileMode::kRepeat, SkTileMode::kMirror }; 215 SkTileMode::kClamp, SkTileMode::kRepeat, SkTileMode::kMirror 305 { SkTileMode::kClamp, SkTileMode::kClamp }, in DEF_SIMPLE_GM() 306 { SkTileMode::kClamp, SkTileMode::kDecal }, in DEF_SIMPLE_GM() 307 { SkTileMode::kDecal, SkTileMode::kClamp }, in DEF_SIMPLE_GM()
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H A D | highcontrastfilter.cpp | 93 SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); in draw_scene() 100 SK_ARRAY_COUNT(colors2), SkTileMode::kClamp)); in draw_scene() 119 SkTileMode::kClamp); 122 SkTileMode::kClamp);
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H A D | bicubic.cpp | 47 paint.setShader(img->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, in DEF_SIMPLE_GM()
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/third_party/skia/src/core/ |
H A D | SkBitmapProcState.cpp | 213 if (fTileModeX != SkTileMode::kClamp || fTileModeY != SkTileMode::kClamp) { 284 && SkTileMode::kClamp == fTileModeX 285 && SkTileMode::kClamp == fTileModeY 444 if (SkTileMode::kClamp != s.fTileModeX || SkTileMode::kClamp != s.fTileModeY) { in S32_D32_constX_shaderproc() 453 case SkTileMode::kClamp: in S32_D32_constX_shaderproc() 471 (SkTileMode::kClamp != s.fTileModeX || SkTileMode::kClamp != s.fTileModeY)) { in S32_D32_constX_shaderproc() 478 case SkTileMode::kClamp in S32_D32_constX_shaderproc() [all...] |
/third_party/skia/src/pdf/ |
H A D | SkPDFShader.cpp | 140 if (tileModesX == SkTileMode::kClamp || tileModesY == SkTileMode::kClamp) { in make_image_shader() 148 if (tileModesX == SkTileMode::kClamp && tileModesY == SkTileMode::kClamp) { in make_image_shader() 165 if (tileModesX == SkTileMode::kClamp) { in make_image_shader() 208 if (tileModesY == SkTileMode::kClamp) { in make_image_shader() 316 SkTileMode::kClamp, SkTileMode::kClamp, in make_fallback_shader()
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/third_party/skia/docs/examples/ |
H A D | Src_Over.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Src_Out.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Screen.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Src_Atop.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Src_In.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Overlay.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Dst_Atop.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Dst_In.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Dst_Over.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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H A D | Dst_Out.cpp | 11 SkTileMode::kClamp)); in REG_FIDDLE() 17 SkTileMode::kClamp)); in REG_FIDDLE()
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/third_party/skia/src/gpu/effects/ |
H A D | GrTextureEffect.cpp | 77 } else if (wrap != Wrap::kClamp && !caps.npotTextureTileSupport() && !SkIsPow2(size)) { in Sampling() 80 !(wrap == Wrap::kClamp || wrap == Wrap::kClampToBorder)) { in Sampling() 109 // So the wrap mode effectively doesn't matter. We use kClamp since it is always in Sampling() 112 r.fHWWrap = Wrap::kClamp; in Sampling() 117 r.fHWWrap = Wrap::kClamp; in Sampling() 264 case Wrap::kClamp: in GetShaderMode() 265 return ShaderMode::kClamp; in GetShaderMode() 297 case ShaderMode::kClamp: return false; in ShaderModeRequiresUnormCoord() 352 case ShaderMode::kClamp: return false; in emitCode() 367 case ShaderMode::kClamp in emitCode() [all...] |