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Searched refs:ivec2 (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/
H A Dimage.hpp37 inline virtual T load(glm::ivec2 coord) const in load()
41 inline virtual void store(glm::ivec2 coord, const T &v) in store()
51 inline T imageLoad(const image2DBase<T> &image, glm::ivec2 coord) in imageLoad()
57 void imageStore(image2DBase<T> &image, glm::ivec2 coord, const T &value) in imageStore()
/third_party/ffmpeg/libavfilter/
H A Dvf_avgblur_vulkan.c48 C(0, void distort(const ivec2 pos, const int idx) )
54 C(1, const ivec2 loc_l = pos - INC(FILTER_RADIUS); )
57 C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); )
122 GLSLC(0, #define INC(x) (ivec2(x, 0)) ); in init_filter()
127 GLSLC(1, ivec2 size; ); in init_filter()
128 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
167 GLSLC(0, #define INC(x) (ivec2(0, x)) ); in init_filter()
172 GLSLC(1, ivec2 size; ); in init_filter()
173 GLSLC(1, const ivec2 po in init_filter()
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H A Dvf_scale_vulkan.c59 C(0, vec4 scale_bilinear(int idx, ivec2 pos, vec2 crop_range, vec2 crop_off))
83 C(0, void write_nv12(vec4 src, ivec2 pos) )
86 C(1, pos /= ivec2(2); )
92 C(0, void write_420(vec4 src, ivec2 pos) )
95 C(1, pos /= ivec2(2); )
102 C(0, void write_444(vec4 src, ivec2 pos) )
202 GLSLC(1, ivec2 size; ); in init_filter()
203 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
H A Dvf_chromaber_vulkan.c45 C(0, void distort_rgb(ivec2 size, ivec2 pos) )
58 C(0, void distort_chroma(int idx, ivec2 size, ivec2 pos) )
134 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
138 GLSLC(1, ivec2 size = imageSize(output_img[0]); ); in init_filter()
H A Dvf_flip_vulkan.c94 GLSLC(1, ivec2 size; ); in init_filter()
95 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
103 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.x - pos.x, pos.y)); ,i); in init_filter()
106 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(pos.x, size.y - pos.y)); ,i); in init_filter()
109 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.xy - pos.xy));, i); in init_filter()
H A Dvf_transpose_vulkan.c91 GLSLC(1, ivec2 size; ); in init_filter()
92 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
98 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.y - pos.y, pos.x)); ,i); in init_filter()
100 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.yx - pos.yx)); ,i); in init_filter()
102 GLSLC(2, pos = ivec2(pos.x, size.y - pos.y); ); in init_filter()
H A Dvf_gblur_vulkan.c53 C(0, void gblur(const ivec2 pos, const int index) )
156 GLSLC(1, ivec2 size; ); in init_gblur_pipeline()
157 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_gblur_pipeline()
H A Dvf_overlay_vulkan.c50 C(0, void overlay_noalpha(int i, ivec2 pos) )
65 C(0, void overlay_alpha_opaque(int i, ivec2 pos) )
139 .buf_content = "ivec2 o_offset[3], o_size[3];", in init_filter()
156 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
H A Dvf_blend_vulkan.c195 GLSLC(1, ivec2 size; ); in init_filter()
196 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
/third_party/mesa3d/src/amd/compiler/tests/
H A Dtest_isel.cpp173 code[0] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(1, 0), res[0]);
174 code[1] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(2, 0), res[1]);
175 code[2] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(3, 0), res[2]);
176 code[3] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(4, 0), res[3]);
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dtype_vec.hpp497 typedef lowp_ivec2 ivec2; typedef
501 typedef mediump_ivec2 ivec2; typedef
508 typedef highp_ivec2 ivec2; typedef
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dtype_aligned.hpp243 GLM_ALIGNED_TYPEDEF(ivec2, aligned_ivec2, 8);
/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_types.cpp140 T(ivec2, 110, 100)
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.hpp113 static const Type ivec2; member
H A Dgl4cEnhancedLayoutsTests.cpp153 const Type Type::ivec2 = Type::GetType(Type::Int, 1, 2); member in gl4cts::EnhancedLayouts::Utils::Type
471 static const GLchar* int_lut[4] = { "int", "ivec2", "ivec3", "ivec4" }; in GetGLSLTypeName()
5502 type = Utils::Type::ivec2; in getType()
7382 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test()
8204 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test()
8871 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test()
9178 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test()
9639 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test()
10133 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test()
10868 " imageStore(uni_image, ivec2(gl_GlobalInvocationI in test()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/
H A Dffx_a.h598 #define ASU2 ivec2

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