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Searched refs:isDataTypeIntOrIVec (Results 1 - 25 of 40) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fInstancedRenderingTests.cpp161 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in pushVarCompAttrib()
178 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in init()
474 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in setupVarAttribPointer()
584 if (glu::isDataTypeIntOrIVec(m_rgbAttrType)) in computeReference()
H A Des3fUniformApiTests.cpp636 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
669 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
700 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
752 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue()
806 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1739 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1814 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues()
1957 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
H A Des3fFragmentOutputTests.cpp629 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
781 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
844 const bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
1074 bool isInt = glu::isDataTypeIntOrIVec(outType); in createRandomCase()
H A Des3fShaderLoopTests.cpp279 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
H A Des3fShaderCommonFunctionTests.cpp991 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType) in BitsToFloatCase()
993 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp418 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
528 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
842 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues()
863 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
1198 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderIntegerFunctionTests.cpp348 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
444 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
716 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues()
737 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
1042 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
H A Des31fProgramUniformTests.cpp587 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
620 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
651 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
705 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1298 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1460 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
H A Des31fShaderSharedVarTests.cpp212 else if (isDataTypeIntOrIVec(m_basicType)) in iterate()
H A Des31fProgramInterfaceDefinition.cpp211 return glu::isDataTypeIntOrIVec(varType.getBasicType()) || glu::isDataTypeUintOrUVec(varType.getBasicType()); in isTypeIntegerOrContainsIntegers()
H A Des31fShaderCommonFunctionTests.cpp1071 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat", shaderType) in BitsToFloatCase()
1073 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp418 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
528 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
842 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues()
863 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
1198 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
H A DvktShaderCommonFunctionTests.cpp993 : CommonFunctionCase (testCtx, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP).c_str(), glu::isDataTypeIntOrIVec(baseType) ? "intBitsToFloat" : "uintBitsToFloat") in BitsToFloatCase()
995 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp531 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
562 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
591 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
625 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue()
661 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1381 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1448 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues()
1579 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
H A Des2fShaderLoopTests.cpp307 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
H A Des2fShaderOperatorTests.cpp1418 bool isIntCase = isDataTypeIntOrIVec(curType); in init()
1513 float rangeMin = isDataTypeFloatOrVec(type) ? -0.5f : isDataTypeIntOrIVec(type) ? -2.0f : -1.0f; in init()
1514 float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp439 DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || in execute()
873 isDataTypeIntOrIVec(val.dataType) ? in specializeFragmentShader()
1026 else if (isDataTypeIntOrIVec(dataType)) in dumpValues()
H A DglcShaderLoopTests.cpp257 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type));
1144 const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISION_LOWP ? "mediump" : precision;
1466 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))"
1487 if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECISION_LOWP)
1801 else if (glu::isDataTypeIntOrIVec(paramType))
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type));
1144 const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISION_LOWP ? "mediump" : precision;
1462 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))"
1483 if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECISION_LOWP)
1793 else if (glu::isDataTypeIntOrIVec(paramType))
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.hpp286 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && (dataType <= TYPE_INT_VEC4); } in isDataTypeIntOrIVec() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp347 const bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp349 const bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressCase.cpp810 else if (glu::isDataTypeIntOrIVec(spec.type)) in setRandomUniforms()
1015 DE_ASSERT(glu::isDataTypeIntOrIVec(attrSpec.type)); in generateRandomAttribData()
H A DglsShaderLibraryCase.cpp389 std::string offset = isDataTypeIntOrIVec(basicType) ? " * 1.0025" : ""; // \todo [petri] bit of a hack to avoid errors in chop() due to varying interpolation in specializeFragmentShader()
1269 DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || isDataTypeUintOrUVec(dataType) || isDataTypeBoolOrBVec(dataType));

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