Searched refs:integral (Results 1 - 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/freetype/src/psaux/ |
H A D | psconv.c | 202 FT_Fixed integral = 0; in FT_LOCAL_DEF() local 231 integral = PS_Conv_ToInt( &p, limit ); in FT_LOCAL_DEF() 236 if ( integral > 0x7FFF ) in FT_LOCAL_DEF() 239 integral = (FT_Fixed)( (FT_UInt32)integral << 16 ); in FT_LOCAL_DEF() 265 if ( !integral && power_ten > 0 ) in FT_LOCAL_DEF() 298 if ( !integral && !decimal ) in FT_LOCAL_DEF() 308 if ( integral >= 0xCCCCCCCL ) in FT_LOCAL_DEF() 310 integral *= 10; in FT_LOCAL_DEF() 326 integral / in FT_LOCAL_DEF() [all...] |
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/math/ |
H A D | Fixed1616.java | 25 public static int integral(int fixed) { in integral() method in Fixed1616 33 public static int fixed(int integral, int fractional) { in fixed() argument 34 return ((integral & 0xffff) << 16) | (fractional & 0xffff); in fixed() 47 sb.append(Fixed1616.integral(fixed)); in toString()
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/third_party/skia/third_party/externals/sfntly/cpp/src/sfntly/math/ |
H A D | fixed1616.h | 34 static inline int32_t Fixed(int32_t integral, int32_t fractional) { in Fixed() argument 35 return ((integral & 0xffff) << 16) | (fractional & 0xffff); in Fixed()
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/third_party/skia/src/core/ |
H A D | SkBlurMF.cpp | 509 // we want the inset amounts to be integral, so we don't change any in filterRectsToNine() 967 std::unique_ptr<GrFragmentProcessor> integral = make_rect_integral_fp(context, sixSigma); in make_rect_blur() local 968 if (!integral) { in make_rect_blur() 972 // In the fast variant we think of the midpoint of the integral texture as aligning with the in make_rect_blur() 983 // lookup in the integral texture for each and multiply them. When the rect is less than 6 sigma in make_rect_blur() 989 // Effect that is a LUT for integral of normal distribution. The value at x:[0,6*sigma] is in make_rect_blur() 990 // the integral from -inf to (3*sigma - x). I.e. x is mapped from [0, 6*sigma] to in make_rect_blur() 992 uniform shader integral; in make_rect_blur() 1002 // The integral texture goes "backwards" (from 3*sigma to -3*sigma), So, the below in make_rect_blur() 1003 // computations align the left edge of the integral textur in make_rect_blur() 1142 eval_V(float top, int y, const uint8_t* integral, int integralSize, float sixSigma) eval_V() argument 1163 eval_H(int x, int y, const std::vector<float>& topVec, const float* kernel, int kernelSize, const uint8_t* integral, int integralSize, float sixSigma) eval_H() argument 1212 SkBitmap integral; create_mask_on_cpu() local [all...] |
H A D | SkGpuBlurUtils.cpp | 813 // The texture we're producing represents the integral of a normal distribution over a in CreateIntegralTable() 833 float integral = 0.5f * (std::erf(x) + 1.f); in CreateIntegralTable() local 834 *table->getAddr8(i, 0) = SkToU8(sk_float_round2int(255.f * integral)); in CreateIntegralTable()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cClipDistance.cpp | 841 /* Calculate surface/line integral */ in checkResults() 842 glw::GLfloat integral = 0.f; in checkResults() local 845 glw::GLuint(sqrt(glw::GLfloat(results.size()))) + 1 /* line integral */ : in checkResults() 846 1 /* surface integral */); in checkResults() 848 glw::GLuint(sqrt(glw::GLfloat(results.size()))) /* line integral */ : in checkResults() 849 results.size() /* surface integral */); in checkResults() 853 integral += results[i_pixels]; in checkResults() 856 integral /= static_cast<glw::GLfloat>(base); in checkResults() 861 if (fabs(m_expected_integral[i_primitive_type * m_clip_function_count + clip_function] - integral) > in checkResults() 965 /* @brief Expected results of testing integral fo [all...] |
/third_party/skia/gm/ |
H A D | blurrect.cpp | 372 // integral of just the kernel from rect top to rect bottom and multiply by in prepareReferenceMasks() 376 auto integral = def_integral_approx(tdiff, bdiff); in prepareReferenceMasks() 380 accums[x] += integral * row[rowIdx]; in prepareReferenceMasks()
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/third_party/mksh/ |
H A D | shf.c | 921 goto integral; in shf_vfprintf() 935 integral: in shf_vfprintf()
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/third_party/ffmpeg/libavfilter/ |
H A D | Makefile | 618 TESTPROGS = drawutils filtfmts formats integral
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