Searched refs:inlineUpload (Results 1 - 11 of 11) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DOpsRenderPass.h | 25 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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H A D | GrD3DOpsRenderPass.cpp | 341 void GrD3DOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrD3DOpsRenderPass
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnOpsRenderPass.h | 30 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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H A D | GrDawnOpsRenderPass.cpp | 114 void GrDawnOpsRenderPass::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrDawnOpsRenderPass
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/third_party/skia/src/gpu/mock/ |
H A D | GrMockOpsRenderPass.h | 26 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {}
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkOpsRenderPass.h | 32 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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H A D | GrVkOpsRenderPass.cpp | 595 void GrVkOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrVkOpsRenderPass
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLOpsRenderPass.h | 29 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override {
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/third_party/skia/src/gpu/mtl/ |
H A D | GrMtlOpsRenderPass.h | 34 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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/third_party/skia/src/gpu/ |
H A D | GrOpsRenderPass.h | 122 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
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H A D | GrOpFlushState.cpp | 50 this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()
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