Searched refs:initCase (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderInput.cpp | 586 initCase(m_test_lines, GL_LINES, 2, /* number of vertices */ in init() 592 initCase(m_test_lines_adjacency, m_glExtTokens.LINES_ADJACENCY, 4, /* number of vertices */ in init() 598 initCase(m_test_points, GL_POINTS, 1, /* number of vertices */ in init() 604 initCase(m_test_triangles, GL_TRIANGLES, 3, /* number of vertices */ in init() 610 initCase(m_test_triangles_adjacency, m_glExtTokens.TRIANGLE_STRIP_ADJACENCY, 6, /* number of vertices */ in init() 616 initCase(m_test_lines_adjacency_to_line_strip, m_glExtTokens.LINES_ADJACENCY, 4 /* number of vertices */, in init() 622 initCase(m_test_triangles_adjacency_to_triangle_strip, m_glExtTokens.TRIANGLE_STRIP_ADJACENCY, in init() 801 void GeometryShader_gl_in_ArrayLengthTest::initCase(Case& info, glw::GLenum draw_call_mode, in initCase() function in glcts::GeometryShader_gl_in_ArrayLengthTest
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H A D | esextcGeometryShaderInput.hpp | 180 void initCase(Case& info, glw::GLenum draw_call_mode, glw::GLint draw_call_n_vertices,
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