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Help
Searched
refs:in_val
(Results
1 - 18
of
18
) sorted by relevance
/third_party/ffmpeg/libavfilter/
H
A
D
vf_normalize.c
338
int
in_val
;
in normalize()
local
362
for (
in_val
= min[c].in;
in_val
<= max[c].in;
in_val
++)
in normalize()
363
s->lut[c][
in_val
] = min[c].out;
in normalize()
370
for (
in_val
= min[c].in;
in_val
<= max[c].in;
in_val
++) {
in normalize()
371
int out_val = (
in_val
- min[c].smoothed) * scale + min[c].out + 0.5f;
in normalize()
373
s->lut[c][
in_val
]
in normalize()
[all...]
/third_party/skia/third_party/externals/spirv-tools/test/opt/dominator_tree/
H
A
D
switch_case_fallthrough.cpp
38
layout(location = 1) in vec4
in_val
;
41
switch (int(
in_val
.x)) {
69
OpName %9 "
in_val
"
in TEST_F()
H
A
D
simple.cpp
38
layout(location = 1)in vec4
in_val
;
40
if (
in_val
.x < 10) {
43
for (i = 0; i <
in_val
.y; ++i) {
61
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops.cpp
38
layout(location = 1) in vec4
in_val
;
40
for (int i = 0; i <
in_val
.x; ++i) {
41
for (int j = 0; j <
in_val
.y; j++) {
44
for (int i = 0; i <
in_val
.x; ++i) {
45
for (int j = 0; j <
in_val
.y; j++) {
47
if (
in_val
.z ==
in_val
.w) {
52
while (i <
in_val
.x) {
60
while (i <
in_val
.x) {
62
if (
in_val
[all...]
H
A
D
post.cpp
38
layout(location = 1)in vec4
in_val
;
40
if (
in_val
.x < 10) {
43
for (i = 0; i <
in_val
.y; ++i) {
61
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops_with_unreachables.cpp
39
layout(location = 1) in vec4
in_val
;
41
for (int i = 0; i <
in_val
.x; ++i) {
42
for (int j = 0; j <
in_val
.y; j++) {
45
for (int i = 0; i <
in_val
.x; ++i) {
46
for (int j = 0; j <
in_val
.y; j++) {
51
while (i <
in_val
.x) {
60
while (i <
in_val
.x) {
82
OpName %20 "
in_val
"
in TEST_F()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/dominator_tree/
H
A
D
switch_case_fallthrough.cpp
38
layout(location = 1) in vec4
in_val
;
41
switch (int(
in_val
.x)) {
69
OpName %9 "
in_val
"
in TEST_F()
H
A
D
simple.cpp
38
layout(location = 1)in vec4
in_val
;
40
if (
in_val
.x < 10) {
43
for (i = 0; i <
in_val
.y; ++i) {
61
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops.cpp
38
layout(location = 1) in vec4
in_val
;
40
for (int i = 0; i <
in_val
.x; ++i) {
41
for (int j = 0; j <
in_val
.y; j++) {
44
for (int i = 0; i <
in_val
.x; ++i) {
45
for (int j = 0; j <
in_val
.y; j++) {
47
if (
in_val
.z ==
in_val
.w) {
52
while (i <
in_val
.x) {
60
while (i <
in_val
.x) {
62
if (
in_val
[all...]
H
A
D
post.cpp
38
layout(location = 1)in vec4
in_val
;
40
if (
in_val
.x < 10) {
43
for (i = 0; i <
in_val
.y; ++i) {
61
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops_with_unreachables.cpp
39
layout(location = 1) in vec4
in_val
;
41
for (int i = 0; i <
in_val
.x; ++i) {
42
for (int j = 0; j <
in_val
.y; j++) {
45
for (int i = 0; i <
in_val
.x; ++i) {
46
for (int j = 0; j <
in_val
.y; j++) {
51
while (i <
in_val
.x) {
60
while (i <
in_val
.x) {
82
OpName %20 "
in_val
"
in TEST_F()
/third_party/spirv-tools/test/opt/dominator_tree/
H
A
D
switch_case_fallthrough.cpp
37
layout(location = 1) in vec4
in_val
;
40
switch (int(
in_val
.x)) {
68
OpName %9 "
in_val
"
in TEST_F()
H
A
D
simple.cpp
37
layout(location = 1)in vec4
in_val
;
39
if (
in_val
.x < 10) {
42
for (i = 0; i <
in_val
.y; ++i) {
60
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops.cpp
37
layout(location = 1) in vec4
in_val
;
39
for (int i = 0; i <
in_val
.x; ++i) {
40
for (int j = 0; j <
in_val
.y; j++) {
43
for (int i = 0; i <
in_val
.x; ++i) {
44
for (int j = 0; j <
in_val
.y; j++) {
46
if (
in_val
.z ==
in_val
.w) {
51
while (i <
in_val
.x) {
59
while (i <
in_val
.x) {
61
if (
in_val
[all...]
H
A
D
post.cpp
37
layout(location = 1)in vec4
in_val
;
39
if (
in_val
.x < 10) {
42
for (i = 0; i <
in_val
.y; ++i) {
60
OpName %9 "
in_val
"
in TEST_F()
H
A
D
nested_loops_with_unreachables.cpp
38
layout(location = 1) in vec4
in_val
;
40
for (int i = 0; i <
in_val
.x; ++i) {
41
for (int j = 0; j <
in_val
.y; j++) {
44
for (int i = 0; i <
in_val
.x; ++i) {
45
for (int j = 0; j <
in_val
.y; j++) {
50
while (i <
in_val
.x) {
59
while (i <
in_val
.x) {
81
OpName %20 "
in_val
"
in TEST_F()
/third_party/mesa3d/src/compiler/nir/
H
A
D
nir_algebraic.py
137
self.
in_val
= str(val)
142
return self.
in_val
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H
A
D
lp_bld_nir.c
1641
LLVMValueRef
in_val
= get_src(bld_base, instr->src[3]);
in visit_store_image()
local
1659
params.indata[i] = LLVMBuildExtractValue(builder,
in_val
, i, "");
in visit_store_image()
1685
LLVMValueRef
in_val
= get_src(bld_base, instr->src[3]);
in visit_atomic_image()
local
1743
params.indata[0] =
in_val
;
in visit_atomic_image()
1746
params.indata[0] =
in_val
;
in visit_atomic_image()
Completed in 20 milliseconds