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Help
Searched
refs:in_delta
(Results
1 - 2
of
2
) sorted by relevance
/third_party/unity/src/
H
A
D
unity.c
943
UNITY_FLOAT
in_delta
= delta;
in UnityAssertWithinFloatArray()
local
957
if (UNITY_IS_INF(
in_delta
))
in UnityAssertWithinFloatArray()
962
if (UNITY_IS_NAN(
in_delta
))
in UnityAssertWithinFloatArray()
979
if (
in_delta
< 0)
in UnityAssertWithinFloatArray()
981
in_delta
= -
in_delta
;
in UnityAssertWithinFloatArray()
994
if (!UnityFloatsWithin(
in_delta
+ current_element_delta, *ptr_expected, *ptr_actual))
in UnityAssertWithinFloatArray()
1171
UNITY_DOUBLE
in_delta
= delta;
in UnityAssertWithinDoubleArray()
local
1185
if (UNITY_IS_INF(
in_delta
))
in UnityAssertWithinDoubleArray()
1190
if (UNITY_IS_NAN(
in_delta
))
in UnityAssertWithinDoubleArray()
[all...]
/third_party/ffmpeg/libavfilter/
H
A
D
vf_colorspace.c
196
double in_gamma = s->in_txchr->gamma,
in_delta
= s->in_txchr->delta;
in fill_gamma_table()
local
197
double in_ialpha = 1.0 / in_alpha, in_igamma = 1.0 / in_gamma, in_idelta = 1.0 /
in_delta
;
in fill_gamma_table()
219
if (v <= -in_beta *
in_delta
) {
in fill_gamma_table()
221
} else if (v < in_beta *
in_delta
) {
in fill_gamma_table()
Completed in 6 milliseconds