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Searched refs:in_delta (Results 1 - 2 of 2) sorted by relevance

/third_party/unity/src/
H A Dunity.c943 UNITY_FLOAT in_delta = delta; in UnityAssertWithinFloatArray() local
957 if (UNITY_IS_INF(in_delta)) in UnityAssertWithinFloatArray()
962 if (UNITY_IS_NAN(in_delta)) in UnityAssertWithinFloatArray()
979 if (in_delta < 0) in UnityAssertWithinFloatArray()
981 in_delta = -in_delta; in UnityAssertWithinFloatArray()
994 if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinFloatArray()
1171 UNITY_DOUBLE in_delta = delta; in UnityAssertWithinDoubleArray() local
1185 if (UNITY_IS_INF(in_delta)) in UnityAssertWithinDoubleArray()
1190 if (UNITY_IS_NAN(in_delta)) in UnityAssertWithinDoubleArray()
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/third_party/ffmpeg/libavfilter/
H A Dvf_colorspace.c196 double in_gamma = s->in_txchr->gamma, in_delta = s->in_txchr->delta; in fill_gamma_table() local
197 double in_ialpha = 1.0 / in_alpha, in_igamma = 1.0 / in_gamma, in_idelta = 1.0 / in_delta; in fill_gamma_table()
219 if (v <= -in_beta * in_delta) { in fill_gamma_table()
221 } else if (v < in_beta * in_delta) { in fill_gamma_table()

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