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/third_party/mesa3d/src/intel/tools/imgui/
H A Dimgui_impl_gtk3.cpp2 // In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
6 // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
7 // https://github.com/ocornut/imgui
11 #include "imgui/imgui.h"
96 enum ImGuiKey_ imgui; in ImGui_ImplGtk3_HandleEvent() member
124 io.KeysDown[gdk_key_to_imgui_key[i].imgui] = type == GDK_KEY_PRESS; in ImGui_ImplGtk3_HandleEvent()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_vulkan/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_vulkan.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\backends\imgui_impl_dx10.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_dx11.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_dx9.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl2/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\backends\imgui_impl_glfw.cpp ..\..\imgui*.cpp
H A DMakefile20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl3/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_glfw.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp
H A DMakefile20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp
H A DMakefile20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp
H A DMakefile20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_sdl_sdlrenderer/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_sdlrenderer.cpp ..\..\imgui*.cpp
H A DMakefile20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
H A Dbuild_win32.bat6 @set SOURCES=main.cpp ..\..\backends\imgui_impl_dx12.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_glfw_vulkan/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_vulkan.cpp ..\..\backends\imgui_impl_glfw.cpp ..\..\imgui*.cpp
H A Dbuild_win64.bat4 @set SOURCES=main.cpp ..\..\backends\imgui_impl_vulkan.cpp ..\..\backends\imgui_impl_glfw.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
H A Dbuild_win32.bat5 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_dx11.cpp ..\..\imgui*.cpp
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/
H A DMakefile22 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
39 # Uncomment next line to fix possible rendering bugs with Emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877)
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_wgpu/
H A DMakefile22 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_glfw_metal/
H A DMakefile12 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_glut_opengl2/
H A DMakefile15 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/
H A DMakefile12 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
/third_party/skia/third_party/externals/imgui/examples/example_null/
H A DMakefile16 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp

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