Searched refs:idepth (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_quad_depth_test_tmp.h | 63 ushort init_idepth[4], idepth[4], depth_step; in NAME() local 82 idepth[0] = init_idepth[0] + dx * depth_step; in NAME() 83 idepth[1] = init_idepth[1] + dx * depth_step; in NAME() 84 idepth[2] = init_idepth[2] + dx * depth_step; in NAME() 85 idepth[3] = init_idepth[3] + dx * depth_step; in NAME() 92 depth16[0][0] = idepth[0]; in NAME() 97 depth16[0][1] = idepth[1]; in NAME() 102 depth16[1][0] = idepth[2]; in NAME() 107 depth16[1][1] = idepth[3]; in NAME() 112 if ((outmask & 1) && (idepth[ in NAME() [all...] |
/third_party/ffmpeg/tests/checkasm/ |
H A D | vf_colorspace.c | 34 unsigned mask = bpp_mask[idepth]; \ 36 int bpp = 1 + (!!idepth); \ 61 int idepth, odepth, fmt, n; in check_yuv2yuv() local 91 for (idepth = 0; idepth < 3; idepth++) { in check_yuv2yuv() 94 if (check_func(dsp.yuv2yuv[idepth][odepth][fmt], in check_yuv2yuv() 97 idepth * 2 + 8, odepth * 2 + 8)) { in check_yuv2yuv() 99 int y_src_stride = W << !!idepth, y_dst_stride = W << !!odepth; in check_yuv2yuv() 129 int idepth, fm in check_yuv2rgb() local [all...] |
/third_party/ffmpeg/libavfilter/ |
H A D | vf_colorspace.c | 663 int idepth = in_desc->comp[0].depth, odepth = out_desc->comp[0].depth; in create_filtergraph() local 673 lrint(16384 * yuv2yuv[m][n] * out_rng * (1 << idepth) / in create_filtergraph() 681 s->yuv2yuv = s->dsp.yuv2yuv[(idepth - 8) >> 1][(odepth - 8) >> 1] in create_filtergraph()
|
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_draw_hw_select.c | 446 nir_ssa_def *idepth = nir_f2uN(b, fdepth, 32); in build_point_nir_shader() local 448 update_result_buffer(b, idepth, idepth, state.result_offset_from_attribute, packed); in build_point_nir_shader()
|
Completed in 5 milliseconds