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Help
Searched
refs:i915_buffer
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/i915/
H
A
D
i915_resource_buffer.c
48
struct
i915_buffer
*buffer =
i915_buffer
(resource);
in i915_resource_destroy()
74
struct
i915_buffer
*buffer =
i915_buffer
(resource);
in i915_buffer_transfer_map()
102
struct
i915_buffer
*buffer =
i915_buffer
(resource);
in i915_buffer_subdata()
111
struct
i915_buffer
*buf = CALLOC_STRUCT(
i915_buffer
);
in i915_buffer_create()
136
struct
i915_buffer
*buf = CALLOC_STRUCT(
i915_buffer
);
in i915_user_buffer_create()
[all...]
H
A
D
i915_resource.h
40
struct
i915_buffer
{
struct
97
static inline struct
i915_buffer
*
98
i915_buffer
(struct pipe_resource *resource)
in i915_buffer()
function
100
struct
i915_buffer
*tex = (struct
i915_buffer
*)resource;
in i915_buffer()
H
A
D
i915_context.c
88
buf =
i915_buffer
(i915->vertex_buffers[i].buffer.resource)->data;
in i915_draw_vbo()
99
mapped_indices =
i915_buffer
(info->index.resource)->data;
in i915_draw_vbo()
106
i915_buffer
(i915->constants[PIPE_SHADER_VERTEX])->data,
in i915_draw_vbo()
H
A
D
i915_state.c
677
struct
i915_buffer
*ibuf =
i915_buffer
(buf);
in i915_set_constant_buffer()
679
struct
i915_buffer
*old = old_buf ?
i915_buffer
(old_buf) : NULL;
in i915_set_constant_buffer()
H
A
D
i915_state_emit.c
345
c = (uint32_t *)
i915_buffer
(i915->constants[PIPE_SHADER_FRAGMENT])
in emit_constants()
/third_party/mesa3d/src/gallium/winsys/i915/drm/
H
A
D
i915_drm_buffer.c
240
struct i915_drm_buffer*
i915_buffer
= i915_drm_buffer(buffer);
in i915_drm_buffer_is_busy()
local
241
if (!
i915_buffer
)
in i915_drm_buffer_is_busy()
243
return drm_intel_bo_busy(
i915_buffer
->bo);
in i915_drm_buffer_is_busy()
Completed in 5 milliseconds