Searched refs:heightMultiplier (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/modules/canvaskit/ |
H A D | paragraph_bindings.cpp | 55 SkScalar heightMultiplier; member 79 SkScalar heightMultiplier; member 104 if (s.heightMultiplier != 0) { in toStrutStyle() 105 ss.setHeight(s.heightMultiplier); in toStrutStyle() 150 if (s.heightMultiplier != 0) { in toTextStyle() 151 ts.setHeight(s.heightMultiplier); in toTextStyle() 214 SkScalar heightMultiplier; member 240 if (s.heightMultiplier != 0) { in toParagraphStyle() 241 ps.setHeight(s.heightMultiplier); in toParagraphStyle() 581 .field("heightMultiplier", in EMSCRIPTEN_BINDINGS() [all...] |
/third_party/skia/modules/skparagraph/src/ |
H A D | Run.h | 85 SkScalar heightMultiplier, 130 SkScalar heightMultiplier() const { return fHeightMultiplier; } in heightMultiplier() function in skia::textlayout::Run
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H A D | Run.cpp | 196 SkScalar heightMultiplier, in scaleFontWithCompressionConfig() 211 , fHeightMultiplier(heightMultiplier) in scaleFontWithCompressionConfig() 193 Run(ParagraphImpl* owner, const SkShaper::RunHandler::RunInfo& info, size_t firstChar, SkScalar heightMultiplier, bool useHalfLeading, SkScalar baselineShift, size_t index, SkScalar offsetX) scaleFontWithCompressionConfig() argument
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H A D | TextLine.cpp | 1144 ShapeHandler handler(run.heightMultiplier(), run.useHalfLeading(), run.baselineShift(), ellipsis); 1968 nearlyEqual(lastRun->heightMultiplier(), 1969 context.run->heightMultiplier()) &&
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageCompressionTranscodingSupport.cpp | 2997 const deUint32 heightMultiplier = (baseTextureWidthLevels > baseTextureHeightLevels) ? 1u << (baseTextureWidthLevels - baseTextureHeightLevels) : 1u; in getUnniceResolution() local 2999 const deUint32 height = baseTextureHeight * heightMultiplier; in getUnniceResolution()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageCompressionTranscodingSupport.cpp | 2983 const deUint32 heightMultiplier = (baseTextureWidthLevels > baseTextureHeightLevels) ? 1u << (baseTextureWidthLevels - baseTextureHeightLevels) : 1u; in getUnniceResolution() local 2985 const deUint32 height = baseTextureHeight * heightMultiplier; in getUnniceResolution()
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