Searched refs:has_shader (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/freedreno/vulkan/ | ||
H A D | tu_pipeline.c | 2754 bool has_shader = blob_read_uint8(blob); in tu_shaders_deserialize() local 2755 if (has_shader) { in tu_shaders_deserialize() |
Completed in 6 milliseconds