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Searched
refs:has_local_splits
(Results
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/third_party/mesa3d/src/compiler/nir/
H
A
D
nir_split_vars.c
319
bool
has_local_splits
= false;
in nir_split_struct_vars()
local
321
has_local_splits
= split_var_list_structs(shader, function->impl,
in nir_split_struct_vars()
329
if (has_global_splits ||
has_local_splits
) {
in nir_split_struct_vars()
920
bool
has_local_splits
= false;
in nir_split_array_vars()
local
922
has_local_splits
= split_var_list_arrays(shader, function->impl,
in nir_split_array_vars()
928
if (has_global_splits ||
has_local_splits
) {
in nir_split_array_vars()
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