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Help
Searched
refs:has_layer
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H
A
D
nv50_program.h
103
uint8_t
has_layer
;
member
H
A
D
nv50_program.c
114
prog->gp.
has_layer
= true;
in nv50_vertprog_assign_slots()
381
prog->gp.
has_layer
= 0;
in nv50_program_translate()
H
A
D
nv50_shader_state.c
505
if (vp->gp.
has_layer
&& !layerid) {
in nv50_fp_linkage_validate()
580
PUSH_DATA (push, vp->gp.
has_layer
<< 16);
in nv50_fp_linkage_validate()
/third_party/skia/third_party/externals/spirv-cross/
H
A
D
spirv_msl.cpp
252
bool
has_layer
= false;
in build_implicit_builtins()
local
295
has_layer
= true;
in build_implicit_builtins()
428
(msl_options.arrayed_subpass_input && !msl_options.multiview && !
has_layer
)) &&
in build_implicit_builtins()
460
if (!
has_layer
&& msl_options.arrayed_subpass_input && !msl_options.multiview)
in build_implicit_builtins()
Completed in 18 milliseconds