Searched refs:hasFace (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 1149 RC_IF_ERROR(!texture->hasFace(level, face), GL_INVALID_OPERATION, RC_RET_VOID); 1368 RC_IF_ERROR(!texture.hasFace(level, face), GL_INVALID_VALUE, RC_RET_VOID); in texSubImage3D() 1554 RC_IF_ERROR(!texture->hasFace(level, face), GL_INVALID_OPERATION, RC_RET_VOID); 1650 RC_IF_ERROR(!texture.hasFace(level, face), GL_INVALID_VALUE, RC_RET_VOID); 2220 if (texCube->hasFace(attachment.level, face)) 4993 if (hasFace(baseLevel, tcu::CUBEFACE_NEGATIVE_X)) 5012 if (hasFace(baseLevel+levelNdx, (tcu::CubeFace)face))
|
H A D | sglrReferenceContext.hpp | 201 bool hasFace (int level, tcu::CubeFace face) const { return m_levels[face].hasLevel(level); } in hasFace() function in sglr::rc::TextureCube
|
Completed in 8 milliseconds