Searched refs:hasDrawID (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Context11.cpp | 520 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ 527 ANGLE_SET_DRAW_ID_UNIFORM(hasDrawID)(drawID); \ 543 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArrays() local 544 if (hasDrawID) in multiDrawArrays() 564 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstanced() local 565 if (hasDrawID) in multiDrawArraysInstanced() 594 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElements() local 595 if (hasDrawID) in multiDrawElements() 616 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstanced() local 617 if (hasDrawID) in multiDrawElementsInstanced() 649 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); multiDrawArraysInstancedBaseInstance() local 685 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); multiDrawElementsInstancedBaseVertexBaseInstance() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.cpp | 1025 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ 1033 ANGLE_SET_DRAW_ID_UNIFORM(hasDrawID)(drawID); \ 1049 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); 1050 if (hasDrawID) 1097 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedGeneral() local 1098 if (hasDrawID) in MultiDrawArraysInstancedGeneral() 1119 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsGeneral() local 1120 if (hasDrawID) in MultiDrawElementsGeneral() 1170 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedGeneral() local 1171 if (hasDrawID) in MultiDrawElementsInstancedGeneral() 1193 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); MultiDrawArraysInstancedBaseInstanceGeneral() local 1229 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local [all...] |
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