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Searched refs:hasDepthStencil (Results 1 - 24 of 24) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DRenderPassCache.cpp69 hasDepthStencil = true; in SetDepthStencil()
145 if (query.hasDepthStencil) { in CreateRenderPassForQuery()
246 HashCombine(&hash, query.hasDepthStencil); in operator ()()
247 if (query.hasDepthStencil) { in operator ()()
278 if (a.hasDepthStencil != b.hasDepthStencil) { in operator ()()
282 if (a.hasDepthStencil) { in operator ()()
H A DRenderPassCache.h36 // information for bits set in colorMask or hasDepthStencil need to be provided and the rest can
60 bool hasDepthStencil = false; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassUnusedClearAttachmentTests.cpp154 bool hasDepthStencil(DepthStencilType type) in hasDepthStencil() function
273 if (hasDepthStencil(m_testParams.depthStencilType)) in checkSupport()
332 const bool isDepthStencil = hasDepthStencil(testParams.depthStencilType); in createRenderPass()
594 if (hasDepthStencil(m_testParams.depthStencilType)) in UnusedClearAttachmentTestInstance()
707 if (hasDepthStencil(m_testParams.depthStencilType)) in UnusedClearAttachmentTestInstance()
879 if (hasDepthStencil(m_testParams.depthStencilType)) in createCommandBuffer()
1138 if (hasDepthStencil(m_testParams.depthStencilType)) in iterate()
1275 if (hasDepthStencil(dsType))
1286 if (hasDepthStencil(dsType))
1299 if (!hasDepthStencil(dsTyp
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassUnusedClearAttachmentTests.cpp154 bool hasDepthStencil(DepthStencilType type) in hasDepthStencil() function
274 if (hasDepthStencil(m_testParams.depthStencilType)) in checkSupport()
333 const bool isDepthStencil = hasDepthStencil(testParams.depthStencilType); in createRenderPass()
595 if (hasDepthStencil(m_testParams.depthStencilType)) in UnusedClearAttachmentTestInstance()
708 if (hasDepthStencil(m_testParams.depthStencilType)) in UnusedClearAttachmentTestInstance()
880 if (hasDepthStencil(m_testParams.depthStencilType)) in createCommandBuffer()
1139 if (hasDepthStencil(m_testParams.depthStencilType)) in iterate()
1275 if (hasDepthStencil(dsType))
1286 if (hasDepthStencil(dsType))
1299 if (!hasDepthStencil(dsTyp
[all...]
/third_party/skia/src/gpu/dawn/
H A DGrDawnCaps.cpp186 bool hasDepthStencil = rt->getStencilAttachment() != nullptr;
189 b.add32(static_cast<int32_t>(hasDepthStencil));
H A DGrDawnProgramBuilder.h62 bool hasDepthStencil,
H A DGrDawnProgramBuilder.cpp256 bool hasDepthStencil, in Build()
408 if (hasDepthStencil) { in Build()
252 Build(GrDawnGpu* gpu, GrRenderTarget* renderTarget, const GrProgramInfo& programInfo, wgpu::TextureFormat colorFormat, bool hasDepthStencil, wgpu::TextureFormat depthStencilFormat, GrProgramDesc* desc) Build() argument
H A DGrDawnGpu.cpp877 bool hasDepthStencil = rt->getStencilAttachment() != nullptr; in getOrCreateRenderPipeline() local
881 hasDepthStencil, stencilFormat, &desc); in getOrCreateRenderPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsTransientAttachmentTests.cpp189 const bool hasDepthStencil = (tcuFormat.order == tcu::TextureFormat::DS in makeRenderPass() local
207 !hasDepthStencil || hasInputAttachment ? 1u : 0u, // deUint32 colorAttachmentCount in makeRenderPass()
208 !hasDepthStencil || hasInputAttachment ? &testReferences[maxAttachmentIndex] : DE_NULL, // const VkAttachmentReference* pColorAttachments in makeRenderPass()
210 hasDepthStencil && !hasInputAttachment ? &testReferences[0] : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment in makeRenderPass()
H A DvktFragmentOperationsEarlyFragmentTests.cpp1196 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED;
1263 if (hasDepthStencil)
1267 if (hasDepthStencil)
1283 hasDepthStencil ? 1u : 0u, // deUint32 attachment
1301 hasDepthStencil ? 3u : 0u, // deUint32 attachment
1319 hasDepthStencil ? &depthStencilResolveDescription : DE_NULL, // const void* pNext;
1328 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference2* pDepthStencilAttachment
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
H A DvktFragmentOperationsTransientAttachmentTests.cpp189 const bool hasDepthStencil = (tcuFormat.order == tcu::TextureFormat::DS in makeRenderPass() local
207 !hasDepthStencil || hasInputAttachment ? 1u : 0u, // deUint32 colorAttachmentCount in makeRenderPass()
208 !hasDepthStencil || hasInputAttachment ? &testReferences[maxAttachmentIndex] : DE_NULL, // const VkAttachmentReference* pColorAttachments in makeRenderPass()
210 hasDepthStencil && !hasInputAttachment ? &testReferences[0] : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment in makeRenderPass()
H A DvktFragmentOperationsEarlyFragmentTests.cpp1196 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED;
1263 if (hasDepthStencil)
1267 if (hasDepthStencil)
1283 hasDepthStencil ? 1u : 0u, // deUint32 attachment
1301 hasDepthStencil ? 3u : 0u, // deUint32 attachment
1319 hasDepthStencil ? &depthStencilResolveDescription : DE_NULL, // const void* pNext;
1328 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference2* pDepthStencilAttachment
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkObjUtil.cpp586 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
620 if (hasDepthStencil) in makeRenderPass()
644 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment in makeRenderPass()
H A DvkPipelineConstructionUtil.cpp786 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in RenderPassWrapper() local
826 if (hasDepthStencil) in RenderPassWrapper()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationOrderAttachmentAccessTests.cpp84 virtual bool hasDepthStencil() const = 0;
184 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon28372::AttachmentAccessOrderColorTestCase
221 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon28372::AttachmentAccessOrderDepthTestCase
268 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon28372::AttachmentAccessOrderStencilTestCase
930 if (m_testCase->hasDepthStencil()) in createAttachments()
1292 if (m_testCase->hasDepthStencil()) in createRenderPass()
1566 VK_SHADER_STAGE_FRAGMENT_BIT | (m_testCase->hasDepthStencil() ? VK_SHADER_STAGE_VERTEX_BIT : 0), in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationOrderAttachmentAccessTests.cpp84 virtual bool hasDepthStencil() const = 0;
184 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon29575::AttachmentAccessOrderColorTestCase
221 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon29575::AttachmentAccessOrderDepthTestCase
268 virtual bool hasDepthStencil() const in hasDepthStencil() function in vkt::rasterization::__anon29575::AttachmentAccessOrderStencilTestCase
930 if (m_testCase->hasDepthStencil()) in createAttachments()
1292 if (m_testCase->hasDepthStencil()) in createRenderPass()
1563 VK_SHADER_STAGE_FRAGMENT_BIT | (m_testCase->hasDepthStencil() ? VK_SHADER_STAGE_VERTEX_BIT : 0), in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer() local
206 if (hasDepthStencil) in ReferenceRenderer()
H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp196 bool hasDepthStencil; member
232 bool usesDepthStencilInPass (const size_t passNdx) const { return perPass[passNdx].hasDepthStencil; } in usesDepthStencilInPass()
1501 if (perPass.hasDepthStencil) in addSubpassDescription()
1559 const bool needsDepthStencilResolve = perPass.resolveDepthStencil || (needsMsrtss && params.numDepthStencilSamples == VK_SAMPLE_COUNT_1_BIT && perPass.hasDepthStencil); in addSubpassDescription()
1599 perPass.hasDepthStencil in addSubpassDescription()
1845 if (perPass.hasDepthStencil && (imageProperties.sampleCounts & perPass.numSamples) != perPass.numSamples) in checkRequirements()
1863 const bool checkDepth = perPass.hasDepthStencil && isDepthFormat(params.depthStencilFormat); in checkRequirements()
1864 const bool checkStencil = perPass.hasDepthStencil && isStencilFormat(params.depthStencilFormat); in checkRequirements()
2012 if (perPass.hasDepthStencil) in startRendering()
2394 if (perPass.hasDepthStencil) in verify()
[all...]
H A DvktPipelineDepthRangeUnrestrictedTests.cpp374 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
408 if (hasDepthStencil) in makeRenderPass()
432 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment in makeRenderPass()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer() local
206 if (hasDepthStencil) in ReferenceRenderer()
H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp194 bool hasDepthStencil; member
230 bool usesDepthStencilInPass (const size_t passNdx) const { return perPass[passNdx].hasDepthStencil; } in usesDepthStencilInPass()
1486 if (perPass.hasDepthStencil) in addSubpassDescription()
1540 const bool needsDepthStencilResolve = perPass.resolveDepthStencil || (needsMsrtss && params.numDepthStencilSamples == VK_SAMPLE_COUNT_1_BIT && perPass.hasDepthStencil); in addSubpassDescription()
1579 perPass.hasDepthStencil in addSubpassDescription()
1824 if (perPass.hasDepthStencil && (imageProperties.sampleCounts & perPass.numSamples) != perPass.numSamples) in checkRequirements()
1842 const bool checkDepth = perPass.hasDepthStencil && isDepthFormat(params.depthStencilFormat); in checkRequirements()
1843 const bool checkStencil = perPass.hasDepthStencil && isStencilFormat(params.depthStencilFormat); in checkRequirements()
2002 if (perPass.hasDepthStencil) in startRendering()
2384 if (perPass.hasDepthStencil) in verify()
[all...]
H A DvktPipelineDepthRangeUnrestrictedTests.cpp380 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
414 if (hasDepthStencil) in makeRenderPass()
438 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment in makeRenderPass()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp246 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
248 const bool hasDepthStencilResolve = hasDepthStencil && (depthStencilSamples != VK_SAMPLE_COUNT_1_BIT); in makeRenderPass()
303 if (hasDepthStencil) in makeRenderPass()
318 hasDepthStencil ? attachmentCounter++ : 0u, // deUint32 attachment; in makeRenderPass()
362 hasDepthStencil ? &depthStencilAttachmentRef2 : DE_NULL, // const VkAttachmentReference2* pDepthStencilAttachment; in makeRenderPass()
395 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment; in makeRenderPass()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp246 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
248 const bool hasDepthStencilResolve = hasDepthStencil && (depthStencilSamples != VK_SAMPLE_COUNT_1_BIT); in makeRenderPass()
303 if (hasDepthStencil) in makeRenderPass()
318 hasDepthStencil ? attachmentCounter++ : 0u, // deUint32 attachment; in makeRenderPass()
362 hasDepthStencil ? &depthStencilAttachmentRef2 : DE_NULL, // const VkAttachmentReference2* pDepthStencilAttachment; in makeRenderPass()
395 hasDepthStencil ? &depthStencilAttachmentRef : DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment; in makeRenderPass()

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