Searched refs:hasBaseInstance (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Context11.cpp | 520 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ 529 ANGLE_SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]); \ 650 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance() local 651 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in multiDrawArraysInstancedBaseInstance() 653 if (hasDrawID && hasBaseInstance) in multiDrawArraysInstancedBaseInstance() 661 else if (hasBaseInstance) in multiDrawArraysInstancedBaseInstance() 687 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local 688 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in multiDrawElementsInstancedBaseVertexBaseInstance() 694 if (hasBaseInstance) in multiDrawElementsInstancedBaseVertexBaseInstance() 705 if (hasBaseInstance) in multiDrawElementsInstancedBaseVertexBaseInstance() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.cpp | 1025 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ 1035 ANGLE_SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]); \ 1194 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral() local 1195 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in MultiDrawArraysInstancedBaseInstanceGeneral() 1197 if (hasDrawID && hasBaseInstance) in MultiDrawArraysInstancedBaseInstanceGeneral() 1205 else if (hasBaseInstance) in MultiDrawArraysInstancedBaseInstanceGeneral() 1231 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local 1232 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() 1238 if (hasBaseInstance) in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() 1249 if (hasBaseInstance) in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context.cpp | 6529 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance() local 6530 if (hasBaseInstance) in drawArraysInstancedBaseInstance() 6535 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in drawArraysInstancedBaseInstance() 6568 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance() local 6569 if (hasBaseInstance) in drawElementsInstancedBaseVertexBaseInstance() 6574 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in drawElementsInstancedBaseVertexBaseInstance()
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