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Help
Searched
refs:gs_key
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/broadcom/compiler/
H
A
D
v3d_nir_lower_io.c
127
num_used_outputs = c->
gs_key
->num_used_outputs;
in v3d_varying_slot_vpm_offset()
128
used_outputs = c->
gs_key
->used_outputs;
in v3d_varying_slot_vpm_offset()
519
if (c->
gs_key
->is_coord) {
in v3d_nir_setup_vpm_layout_gs()
529
if (!c->
gs_key
->is_coord) {
in v3d_nir_setup_vpm_layout_gs()
541
if (c->
gs_key
->per_vertex_point_size)
in v3d_nir_setup_vpm_layout_gs()
547
state->varyings_vpm_offset + c->
gs_key
->num_used_outputs;
in v3d_nir_setup_vpm_layout_gs()
630
num_used_outputs = c->
gs_key
->num_used_outputs;
in v3d_nir_emit_ff_vpm_outputs()
H
A
D
vir.c
943
for (int i = 0; i < c->
gs_key
->num_used_outputs; i++) {
in v3d_nir_lower_gs_early()
944
int slot = v3d_slot_get_slot(c->
gs_key
->used_outputs[i]);
in v3d_nir_lower_gs_early()
945
int comp = v3d_slot_get_component(c->
gs_key
->used_outputs[i]);
in v3d_nir_lower_gs_early()
955
if (c->
gs_key
->per_vertex_point_size)
in v3d_nir_lower_gs_early()
1521
c->
gs_key
= (struct v3d_gs_key *) c->key;
in v3d_attempt_compile()
2134
else if (c->
gs_key
&& c->
gs_key
->is_coord)
in vir_get_stage_name()
H
A
D
v3d_compiler.h
838
struct v3d_gs_key *
gs_key
;
/third_party/mesa3d/src/gallium/drivers/d3d12/
H
A
D
d3d12_compiler.h
232
struct d3d12_gs_variant_key
gs_key
;
member
H
A
D
d3d12_gs_variant.cpp
501
gs->
gs_key
= *key;
in create_geometry_shader_variant()
516
hash, &gs->
gs_key
, gs);
in d3d12_get_gs_variant()
H
A
D
d3d12_compiler.cpp
632
if (gs && memcmp(&gs->
gs_key
, &key, sizeof(key)) == 0)
in validate_geometry_shader_variant()
1044
sel_ctx->ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->
gs_key
.has_front_face) {
in d3d12_fill_shader_key()
Completed in 15 milliseconds