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Searched
refs:graphics
(Results
1 - 25
of
33
) sorted by relevance
1
2
/third_party/mesa3d/src/imagination/vulkan/
H
A
D
pvr_hardcode.c
98
}
graphics
;
member
218
return data->
graphics
.flags;
in pvr_hard_code_graphics_get_flags()
230
assert(pipeline_n < data->
graphics
.shader_count);
in pvr_hard_code_graphics_shader()
231
assert(data->
graphics
.flags & BITFIELD_BIT(stage));
in pvr_hard_code_graphics_shader()
239
*shader_out = data->
graphics
.vert_shaders[pipeline_n];
in pvr_hard_code_graphics_shader()
243
*shader_out = data->
graphics
.frag_shaders[pipeline_n];
in pvr_hard_code_graphics_shader()
260
assert(pipeline_n < data->
graphics
.shader_count);
in pvr_hard_code_graphics_vertex_state()
261
assert(data->
graphics
.flags & BITFIELD_BIT(MESA_SHADER_VERTEX));
in pvr_hard_code_graphics_vertex_state()
263
*vert_state_out = *data->
graphics
.vert_shader_states[0];
in pvr_hard_code_graphics_vertex_state()
275
assert(pipeline_n < data->
graphics
in pvr_hard_code_graphics_fragment_state()
[all...]
/third_party/mesa3d/src/egl/drivers/dri2/
H
A
D
platform_android_mapper.cpp
2
* Mesa 3-D
graphics
library
29
#include <aidl/android/hardware/
graphics
/common/ChromaSiting.h>
30
#include <aidl/android/hardware/
graphics
/common/Dataspace.h>
31
#include <aidl/android/hardware/
graphics
/common/ExtendableType.h>
32
#include <aidl/android/hardware/
graphics
/common/PlaneLayoutComponent.h>
33
#include <aidl/android/hardware/
graphics
/common/PlaneLayoutComponentType.h>
36
using aidl::android::hardware::
graphics
::common::ChromaSiting;
37
using aidl::android::hardware::
graphics
::common::Dataspace;
38
using aidl::android::hardware::
graphics
::common::ExtendableType;
39
using aidl::android::hardware::
graphics
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Common/
H
A
D
GrallocAndroid.hpp
22
# include <android/hardware/
graphics
/mapper/3.0/IMapper.h>
26
# include <android/hardware/
graphics
/mapper/4.0/IMapper.h>
53
android::sp<android::hardware::
graphics
::mapper::V3_0::IMapper> m_gralloc3_mapper;
56
android::sp<android::hardware::
graphics
::mapper::V4_0::IMapper> m_gralloc4_mapper;
H
A
D
GrallocAndroid.cpp
22
using V3Error = android::hardware::
graphics
::mapper::V3_0::Error;
23
using V3Mapper = android::hardware::
graphics
::mapper::V3_0::IMapper;
27
using V4Error = android::hardware::
graphics
::mapper::V4_0::Error;
28
using V4Mapper = android::hardware::
graphics
::mapper::V4_0::IMapper;
/third_party/skia/third_party/externals/swiftshader/src/System/
H
A
D
GrallocAndroid.hpp
22
# include <android/hardware/
graphics
/mapper/3.0/IMapper.h>
26
# include <android/hardware/
graphics
/mapper/4.0/IMapper.h>
53
android::sp<android::hardware::
graphics
::mapper::V3_0::IMapper> m_gralloc3_mapper;
56
android::sp<android::hardware::
graphics
::mapper::V4_0::IMapper> m_gralloc4_mapper;
H
A
D
GrallocAndroid.cpp
22
using V3Error = android::hardware::
graphics
::mapper::V3_0::Error;
23
using V3Mapper = android::hardware::
graphics
::mapper::V3_0::IMapper;
27
using V4Error = android::hardware::
graphics
::mapper::V4_0::Error;
28
using V4Mapper = android::hardware::
graphics
::mapper::V4_0::IMapper;
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/google/sample/oboe/manualtest/
H
A
D
FastButton.java
21
import android.
graphics
.Canvas;
22
import android.
graphics
.Color;
23
import android.
graphics
.Paint;
24
import android.
graphics
.drawable.Drawable;
H
A
D
VolumeBarView.java
22
import android.
graphics
.Canvas;
23
import android.
graphics
.Color;
24
import android.
graphics
.Paint;
H
A
D
WaveformView.java
22
import android.
graphics
.Canvas;
23
import android.
graphics
.Color;
24
import android.
graphics
.Paint;
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H
A
D
engine_vulkan.cc
469
auto*
graphics
= info.vk_pipeline->AsGraphics();
in DoDrawRect()
477
const float frame_width = static_cast<float>(
graphics
->GetWidth());
in DoDrawRect()
478
const float frame_height = static_cast<float>(
graphics
->GetHeight());
in DoDrawRect()
522
Result r =
graphics
->Draw(&draw, vertex_buffer.get());
in DoDrawRect()
534
auto*
graphics
= info.vk_pipeline->AsGraphics();
in DoDrawGrid()
546
const float frame_width = static_cast<float>(
graphics
->GetWidth());
in DoDrawGrid()
547
const float frame_height = static_cast<float>(
graphics
->GetHeight());
in DoDrawGrid()
609
Result r =
graphics
->Draw(&draw, vertex_buffer.get());
in DoDrawGrid()
628
return Result("Vulkan: Compute called for
graphics
pipeline.");
in DoCompute()
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/
H
A
D
MusicKeyboardView.java
20
import android.
graphics
.Canvas;
21
import android.
graphics
.Paint;
22
import android.
graphics
.Rect;
/third_party/mesa3d/android/
H
A
D
Android.mk
1
# Mesa 3-D
graphics
library
93
android.hardware.
graphics
.mapper@4.0 \
98
MESON_GEN_PKGCONFIGS += android.hardware.
graphics
.mapper:4.0
/third_party/skia/platform_tools/android/apps/skottie/skottielib/src/main/java/org/skia/skottie/
H
A
D
SkottieRunner.java
10
import android.
graphics
.SurfaceTexture;
11
import android.
graphics
.drawable.Animatable;
H
A
D
SkottieView.java
13
import android.
graphics
.Color;
/third_party/skia/platform_tools/android/apps/skottie/src/main/java/org/skia/skottie/
H
A
D
CorrectnessActivity.java
4
import android.
graphics
.Bitmap;
5
import android.
graphics
.Rect;
H
A
D
SkottieActivity.java
12
import android.
graphics
.Color;
13
import android.
graphics
.Point;
/third_party/mesa3d/include/android_stub/nativebase/
H
A
D
nativebase.h
23
#include <system/
graphics
-base.h>
/third_party/mesa3d/include/android_stub/hardware/
H
A
D
hardware.h
24
#include <system/
graphics
.h>
H
A
D
gralloc.h
21
#include <system/
graphics
.h>
63
* Name of the
graphics
device to open
443
return "
graphics
";
in map_usage_to_memtrack()
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H
A
D
Surface.java
10
import android.
graphics
.Bitmap;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/winrt/
H
A
D
CoreWindowNativeWindow.cpp
11
#include <windows.
graphics
.display.h>
/third_party/skia/third_party/externals/swiftshader/src/Main/
H
A
D
FrameBufferAndroid.cpp
20
#include <system/
graphics
.h>
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/
H
A
D
MainActivity.java
11
import android.
graphics
.Bitmap;
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/util/
H
A
D
SkottieView.java
136
if (android.
graphics
.Color.alpha(backgroundColor) != 255) {
in SkottieView()
/third_party/mesa3d/include/android_stub/system/
H
A
D
window.h
38
#include <system/
graphics
.h>
281
* The values are defined in
graphics
.h.
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