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Searched refs:gpuTeardown (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/tools/viewer/
H A DGMSlide.cpp27 void GMSlide::gpuTeardown() { in gpuTeardown() function in GMSlide
28 fGM->gpuTeardown(); in gpuTeardown()
H A DGMSlide.h21 void gpuTeardown() override;
H A DMSKPSlide.h27 void gpuTeardown() override;
H A DSlide.h23 virtual void gpuTeardown() { } in gpuTeardown() function in Slide
H A DMSKPSlide.cpp193 void MSKPSlide::gpuTeardown() { fPlayer->resetLayers(); } in gpuTeardown() function in MSKPSlide
H A DViewer.cpp913 slide->gpuTeardown(); in ~Viewer()
1247 slide->gpuTeardown(); in setBackend()
3002 slide->gpuTeardown(); in onUIStateChanged()
/third_party/skia/bench/
H A DGMBench.cpp38 fGM->gpuTeardown(); in onPerCanvasPostDraw()
/third_party/skia/gm/
H A Dgm.cpp97 void GM::gpuTeardown() { in gpuTeardown() function in GM
100 // After 'gpuTeardown' a GM can be reused with a different GrContext. Reset the flag in gpuTeardown()
H A Dgm.h116 void gpuTeardown();

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