/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderAtomicCountersTests.cpp | 942 const char* const glsl_cs = NL in Run() local 950 prog_ = CreateComputeProgram(glsl_cs); in Run() 1389 const char* glsl_cs = in Run() local 1407 prog_ = CreateComputeProgram(glsl_cs); in Run() 1537 const char* glsl_cs = in Run() local 1543 prog_ = CreateComputeProgram(glsl_cs); in Run() 2279 const char* glsl_cs = NL in Run() local 2295 prog_ = CreateComputeProgram(glsl_cs); in Run() 2828 const char* glsl_cs = in Run() local 2835 prog_ = CreateComputeProgram(glsl_cs); in Run() 2996 const char* const glsl_cs = NL Run() local 3196 const char* const glsl_cs = Run() local 3253 const char* const glsl_cs = Run() local 3317 const char* const glsl_cs = Run() local 3513 const char* const glsl_cs = Run() local 3569 const char* const glsl_cs = Run() local 3831 const char* const glsl_cs = Run() local 3925 const char* const glsl_cs = NL Run() local [all...] |
H A D | es31cComputeShaderTests.cpp | 509 const char* const glsl_cs = in Setup() local 512 m_program = CreateComputeProgram(glsl_cs); in Setup() 1862 const char* const glsl_cs = NL in Run() local 1888 m_program = CreateComputeProgram(glsl_cs); in Run() 2350 const char* const glsl_cs = in Run() local 2363 m_program = CreateComputeProgram(glsl_cs); in Run() 2696 const char* const glsl_cs = in Run() local 2707 m_program = CreateComputeProgram(glsl_cs); in Run() 2821 const char* const glsl_cs = NL in Run() local 2839 m_program = CreateComputeProgram(glsl_cs); in Run() 2967 const char* const glsl_cs = Run() local 3090 const char* const glsl_cs = NL Run() local 3456 const char* const glsl_cs = Run() local 3870 const char* const glsl_cs = Run() local 3967 const char* const glsl_cs = NL "layout(local_size_x = 4) in;" NL "struct Vertex {" NL " vec4 position;" NL Run() local 4092 const char* const glsl_cs = Run() local 4596 const char* const glsl_cs = Run() local 4785 const char* const glsl_cs = Run() local 4931 const char* const glsl_cs = Run() local 5050 const char* const glsl_cs = NL Run() local 5205 const char* const glsl_cs = Run() local 5312 std::string glsl_cs = ss.str(); CheckOmittedDimensions() local 5503 const char* const glsl_cs = Run() local 5600 const char* const glsl_cs = Run() local 5739 const char* const glsl_cs = Run() local 5901 const char* const glsl_cs = Run() local 5978 const char* const glsl_cs = Run() local [all...] |
H A D | es31cShaderStorageBufferObjectTests.cpp | 557 const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int result;" NL "};" NL in Run() local 559 m_program = CreateProgramCS(glsl_cs); in Run() 1009 const char* const glsl_cs[kCount] = { in Run() local 1068 if (!RunIteration(glsl_cs[i])) in Run() 2329 const char* const glsl_cs = in Run() local 2353 m_program = CreateProgramCS(glsl_cs); in Run() 2556 const char* const glsl_cs = in Run() local 2563 m_program = CreateProgramCS(glsl_cs); in Run() 2763 const char* const glsl_cs = in Run() local 2770 m_program = CreateProgramCS(glsl_cs); in Run() 4898 const char* const glsl_cs = Run() local 5187 const char* const glsl_cs = Run() local 5667 const char* const glsl_cs = NL Run() local 5927 const char* const glsl_cs = Run() local 6287 const char* const glsl_cs = Run() local 6492 const char* const glsl_cs = NL Run() local 6964 const char* const glsl_cs = Run() local 7334 const char* const glsl_cs = Run() local 7488 std::string glsl_cs = BuildShader(); Run() local 7676 std::string glsl_cs = BuildShader(); Run() local 8262 const char* const glsl_cs = Run() local [all...] |
H A D | es31cShaderImageSizeTests.cpp | 481 const char* const glsl_cs = cs.c_str(); in Run() local 484 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run() 489 m_program[0] = CreateComputeProgram(glsl_cs); in Run()
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H A D | es31cShaderImageLoadStoreTests.cpp | 4204 const char* const glsl_cs = in Run() local 4210 c_program = CreateComputeProgram(glsl_cs, true); in Run() 4437 const char* const glsl_cs = in Run() local 4446 c_program = CreateComputeProgram(glsl_cs); in Run() 4521 const char* const glsl_cs = NL in Setup() local 4526 c_program = CreateComputeProgram(glsl_cs); in Setup() 4601 const char* const glsl_cs = in Setup() local 4607 m_program = CreateComputeProgram(glsl_cs); in Setup() 4883 const char* const glsl_cs = NL in Run() local 4890 c_program = CreateComputeProgram(glsl_cs); in Run() 4965 const char* const glsl_cs = Run() local [all...] |
H A D | es31cProgramInterfaceQueryTests.cpp | 1791 const char* const glsl_cs = "layout(local_size_x = 1, local_size_y = 1) in; \n" in Run() local 1810 GLuint program = CreateComputeProgram(glsl_cs); in Run() 1942 const char* const glsl_cs = "layout(local_size_x = 1, local_size_y = 1) in; \n" in Run() local 1959 GLuint program = CreateComputeProgram(glsl_cs); in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cComputeShaderTests.cpp | 503 const char* const glsl_cs = in Setup() local 506 m_program = CreateComputeProgram(glsl_cs); in Setup() 1572 const char* const glsl_cs = in Run() local 1587 m_program = CreateComputeProgram(glsl_cs); in Run() 1751 const char* const glsl_cs = NL in Run() local 1776 m_program = CreateComputeProgram(glsl_cs); in Run() 2373 const char* const glsl_cs = in Run() local 2386 m_program = CreateComputeProgram(glsl_cs); in Run() 2711 const char* const glsl_cs = in Run() local 2722 m_program = CreateComputeProgram(glsl_cs); in Run() 2831 const char* const glsl_cs = NL Run() local 2976 const char* const glsl_cs = Run() local 3099 const char* const glsl_cs = Run() local 3469 const char* const glsl_cs = Run() local 3864 const char* const glsl_cs = NL "#define TILE_WIDTH 16" NL "#define TILE_HEIGHT 16" NL Run() local 3956 const char* const glsl_cs = Run() local 4080 const char* const glsl_cs = Run() local 4554 const char* const glsl_cs = Run() local 4732 const char* const glsl_cs = Run() local 4867 const char* const glsl_cs = NL Run() local 4972 const char* const glsl_cs = Run() local 5064 const char* const glsl_cs = Run() local 5276 const char* const glsl_cs = Run() local 5372 const char* const glsl_cs = Run() local 5476 const char* const glsl_cs = NL Run() local 5699 const char* const glsl_cs = Run() local 5838 const char* const glsl_cs = Run() local 6091 const char* const glsl_cs = Run() local 6185 const char* const glsl_cs = Run() local 6320 const char* const glsl_cs = Run() local 6594 const char* const glsl_cs = Run() local [all...] |
H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 560 const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int result;" NL "};" NL in Run() local 562 m_program = CreateProgramCS(glsl_cs); in Run() 1008 const char* const glsl_cs[kCount] = { in Run() local 1067 if (!RunIteration(glsl_cs[i])) in Run() 2329 const char* const glsl_cs = in Run() local 2353 m_program = CreateProgramCS(glsl_cs); in Run() 2546 const char* const glsl_cs = in Run() local 2553 m_program = CreateProgramCS(glsl_cs); in Run() 2749 const char* const glsl_cs = in Run() local 2756 m_program = CreateProgramCS(glsl_cs); in Run() 5041 const char* const glsl_cs = Run() local 5523 const char* const glsl_cs = NL Run() local 5782 const char* const glsl_cs = Run() local 6141 const char* const glsl_cs = Run() local 6348 const char* const glsl_cs = NL Run() local 6821 const char* const glsl_cs = Run() local 7170 const char* const glsl_cs = Run() local 7325 std::string glsl_cs = BuildShader(); Run() local 7513 std::string glsl_cs = BuildShader(); Run() local 8099 const char* const glsl_cs = Run() local [all...] |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 710 const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int result;" NL "};" NL in Run() local 712 m_program = CreateProgramCS(glsl_cs); in Run() 2398 const char* const glsl_cs = in Run() local 2421 m_program = CreateProgramCS(glsl_cs); in Run() 2791 const char* const glsl_cs = in Run() local 2798 m_program = CreateProgramCS(glsl_cs); in Run() 2993 const char* const glsl_cs = in Run() local 3000 m_program = CreateProgramCS(glsl_cs); in Run() 5156 const char* const glsl_cs = in Run() local 5161 m_program = CreateProgramCS(glsl_cs); in Run() 5443 const char* const glsl_cs = Run() local 6328 const char* const glsl_cs = Run() local 6678 const char* const glsl_cs = Run() local 6892 const char* const glsl_cs = NL Run() local 7362 const char* const glsl_cs = Run() local 7709 const char* const glsl_cs = Run() local 8038 std::string glsl_cs = BuildShader(); Run() local 8626 const char* const glsl_cs = Run() local [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 4236 const char* const glsl_cs = in Run() local 4242 c_program = CreateComputeProgram(glsl_cs, true); in Run() 4467 const char* const glsl_cs = in Run() local 4476 c_program = CreateComputeProgram(glsl_cs); in Run() 4551 const char* const glsl_cs = NL in Setup() local 4556 c_program = CreateComputeProgram(glsl_cs); in Setup() 4632 const char* const glsl_cs = in Setup() local 4638 m_program = CreateComputeProgram(glsl_cs); in Setup() 4916 const char* const glsl_cs = NL in Run() local 4923 c_program = CreateComputeProgram(glsl_cs); in Run() 4999 const char* const glsl_cs = Run() local [all...] |
H A D | gl4cShaderAtomicCountersTests.cpp | 3929 const char* const glsl_cs = in Run() local 3937 prog_ = CreateComputeProgram(glsl_cs); in Run() 4421 const char* const glsl_cs = in Run() local 4428 m_csp = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run() 4526 const char* const glsl_cs = NL in Run() local 4547 prog_ = CreateComputeProgram(glsl_cs); in Run()
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H A D | gl4cShaderImageSizeTests.cpp | 671 const char* const glsl_cs = cs.c_str(); in Run() local 672 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
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