/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureGatherTests.cpp | 585 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in CreateTexture2DArrayInt() 590 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, GL_INT, data); in CreateTexture2DArrayInt() 591 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0); in CreateTexture2DArrayInt() 592 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1); in CreateTexture2DArrayInt() 593 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2); in CreateTexture2DArrayInt() 594 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3); in CreateTexture2DArrayInt() 619 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, j, csize, csize, 1, format, GL_FLOAT, &pixels[0]); in CreateTextureCubeArray() 635 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 22, 25, (6 * data_slice) + i, 2, 2, 1, format, GL_FLOAT, in CreateTextureCubeArray() 637 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 16, 10, (6 * data_slice) + i, 1, 1, 1, format, GL_FLOAT, in CreateTextureCubeArray() 639 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRA in CreateTextureCubeArray() [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 2365 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2384 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2580 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2599 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2787 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2806 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 3472 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3566 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 2227 // glTexSubImage3D in init() 2229 ES3F_ADD_API_CASE(texsubimage3d, "Invalid glTexSubImage3D() usage", in init() 2238 glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2240 glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in init() 2250 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in init() 2255 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init() 2257 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2259 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2261 glTexSubImage3D(GL_TEXTURE_3 in init() [all...] |
H A D | es3fTextureSpecificationTests.cpp | 1484 glTexSubImage3D(GL_TEXTURE_3D, ndx, x, y, z, w, h, d, transferFmt.format, transferFmt.dataType, data.getAccess().getDataPtr()); in createTexture() 1844 glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 2236 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 2278 glTexSubImage3D(GL_TEXTURE_3D, ndx, 0, 0, 0, levelW, levelH, levelD, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 2882 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.format, transferFmt.dataType, (const void*)(deIntptr)m_offset); in createTexture() 3110 glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.format, transferFmt.dataType, (const void*)(deIntptr)m_offset); in createTexture() 3356 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 4251 tcu::TestCaseGroup* basicTexSubImageGroup = new tcu::TestCaseGroup(m_testCtx, "basic_texsubimage3d", "Basic glTexSubImage3D() usage"); in init() 4265 // glTexSubImage3D() unpack params cases. in init() 4267 tcu::TestCaseGroup* paramGroup = new tcu::TestCaseGroup(m_testCtx, "texsubimage3d_unpack_params", "glTexSubImage3D() unpac in init() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureGatherTests.cpp | 526 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixels[0]); in CreateTexture2DArrayInt() 531 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_type, data); in CreateTexture2DArrayInt() 532 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, data + 0); in CreateTexture2DArrayInt() 533 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, data + 1); in CreateTexture2DArrayInt() 534 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, data + 2); in CreateTexture2DArrayInt() 535 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, data + 3); in CreateTexture2DArrayInt() 562 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, format, GL_FLOAT, data); in CreateTexture2DArray() 563 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, format, GL_FLOAT, data + 0); in CreateTexture2DArray() 564 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, format, GL_FLOAT, data + 1); in CreateTexture2DArray() 565 glTexSubImage3D(GL_TEXTURE_2D_ARRA in CreateTexture2DArray() [all...] |
H A D | es31cShaderImageLoadStoreTests.cpp | 2327 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2346 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2542 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2561 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2752 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2771 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 3429 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3519 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 2896 // glTexSubImage3D 2907 ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2909 ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2914 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2919 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in texsubimage3d() 2924 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in texsubimage3d() 2926 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2928 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2930 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d() 2934 ctx.glTexSubImage3D(GL_TEXTURE_3 in texsubimage3d() [all...] |
H A D | es31fTextureSpecificationTests.cpp | 390 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 571 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.format, transferFmt.dataType, (const void*)(deIntptr)m_offset); in createTexture() 697 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 947 // glTexSubImage3D() PBO cases. in init() 949 tcu::TestCaseGroup* pboGroup = new tcu::TestCaseGroup(m_testCtx, "texsubimage3d_pbo", "glTexSubImage3D() pixel buffer object tests"); in init() 1024 // glTexSubImage3D() depth cases. in init() 1026 tcu::TestCaseGroup* shadow3dGroup = new tcu::TestCaseGroup(m_testCtx, "texsubimage3d_depth", "glTexSubImage3D() with depth or depth/stencil format"); in init()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ComputeShaderTest.cpp | 1456 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1462 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1524 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 1, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1531 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 1, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1593 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1599 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1739 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1745 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1810 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1816 glTexSubImage3D(GL_TEXTURE_3 in TEST_P() [all...] |
H A D | CompressedTextureFormatsTest.cpp | 78 glTexSubImage3D(target, 0, 0, 0, 0, 4, 4, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in checkSubImage3D() 82 glTexSubImage3D(target, 0, 0, 0, 0, 4, 4, 1, format, GL_UNSIGNED_BYTE, nullptr); in checkSubImage3D()
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H A D | MipmapTest.cpp | 1409 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1414 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1419 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 2, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1507 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1512 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1543 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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H A D | GeometryShaderTest.cpp | 932 glTexSubImage3D(colorTarget, 0, 0, 0, 0, kWidth, kHeight, kColor0Layers, GL_RGBA, 938 glTexSubImage3D(colorTarget, 0, 0, 0, 0, kWidth, kHeight, kColor1Layers, GL_RGBA, 945 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepthStencilLayers,
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H A D | WebGLReadOutsideFramebufferTest.cpp | 74 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, z, mWidth, mHeight, 1, GL_RGBA, in toTexture3D()
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H A D | TextureTest.cpp | 8468 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 8490 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 128, 128, 8, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8491 glTexSubImage3D(GL_TEXTURE_3D, 1, 0, 0, 0, 64, 64, 4, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8492 glTexSubImage3D(GL_TEXTURE_3D, 2, 0, 0, 0, 32, 32, 2, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8493 glTexSubImage3D(GL_TEXTURE_3D, 3, 0, 0, 0, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8494 glTexSubImage3D(GL_TEXTURE_3D, 4, 0, 0, 0, 8, 8, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8495 glTexSubImage3D(GL_TEXTURE_3D, 5, 0, 0, 0, 4, 4, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8496 glTexSubImage3D(GL_TEXTURE_3D, 6, 0, 0, 0, 2, 2, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8497 glTexSubImage3D(GL_TEXTURE_3D, 7, 0, 0, 0, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 8502 glTexSubImage3D(GL_TEXTURE_3 [all...] |
H A D | ReadPixelsTest.cpp | 887 glTexSubImage3D(textureTarget, level, 0, 0, 0, mipSize, mipSize, layers, GL_RGBA, in initializeTextureData()
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H A D | CopyTexImageTest.cpp | 699 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 1, kTexSize, kTexSize, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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H A D | WebGLCompatibilityTest.cpp | 1426 // glTexSubImage3D in TEST_P() 1437 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 1441 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
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H A D | RobustResourceInitTest.cpp | 534 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, 2, GL_RGBA, GL_UNSIGNED_BYTE, in setup3DTexture()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) in glTexSubImage3D() function in sglr::ContextWrapper
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H A D | sglrContextWrapper.hpp | 197 void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* pixels);
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H A D | sglrGLContext.cpp | 292 m_wrapper->glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); in texSubImage3D()
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | TracePerfTest.cpp | 445 glTexSubImage3D(target, level, xoffset, yoffset, zoffset, 1, 1, 1, format, type, pixels); in TexSubImage3DMinimizedProc() 620 if (strcmp(procName, "glTexSubImage3D") == 0) in TraceLoadProc()
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/third_party/skia/third_party/externals/angle2/src/tests/restricted_traces/ |
H A D | trace_gles_loader_autogen.h | 251 #define glTexSubImage3D t_glTexSubImage3D macro
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | gles_loader_autogen.h | 251 #define glTexSubImage3D l_glTexSubImage3D macro
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 1015 GL_APICALL void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) in glTexSubImage3D() function
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