Searched refs:get_render_pass (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/zink/ | ||
H A D | zink_render_pass.c | 378 get_render_pass(struct zink_context *ctx) in get_render_pass() function 496 rp = get_render_pass(ctx); in setup_framebuffer() |
Completed in 2 milliseconds