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Searched refs:getWindowWidth (Results 1 - 25 of 77) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DClipDistanceTest.cpp98 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
107 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P()
126 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
135 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P()
148 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P()
205 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P()
215 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth() / in TEST_P()
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H A DMipmapTest.cpp187 createRGBInitData(getWindowWidth(), getWindowHeight(), 0, 0, 255); // Blue
189 createRGBInitData(getWindowWidth(), getWindowHeight(), 255, 255, 255); // White
191 createRGBInitData((getWindowWidth() / 2), (getWindowHeight() / 2), 0, 255, 0); // Green
193 createRGBInitData((getWindowWidth() / 4), (getWindowHeight() / 4), 255, 0, 0); // Red
200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB,
205 ASSERT_EQ(getWindowWidth(), getWindowHeight());
210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr);
211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(),
452 const int w = getWindowWidth() in verifyAllMips()
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H A DBlitFramebufferANGLETest.cpp95 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format,
98 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth(),
113 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() / 2, getWindowHeight() / 2, 0,
118 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth() / 2,
132 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format,
144 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB,
156 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() * 2, getWindowHeight() * 2, 0,
171 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format,
176 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format,
191 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeigh
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H A DViewportTest.cpp45 glScissor(0, getWindowHeight() / 2, getWindowWidth(), getWindowHeight() / 2); in runScissoredTest()
119 if (0 <= x && x < getWindowWidth() && 0 <= y && y < getWindowHeight()) in checkPixel()
140 glScissor(0, 0, getWindowWidth(), getWindowHeight());
141 glViewport(0, 0, getWindowWidth(), getWindowHeight());
153 glViewport(0, 0, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
162 glViewport(getWindowWidth() * 3 / 8, getWindowHeight() * 3 / 8, getWindowWidth() / 4, in TEST_P()
172 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
181 glViewport(-getWindowWidth() / 2, getWindowHeight() / 2, getWindowWidth(), getWindowHeigh in TEST_P()
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H A DDrawBuffersTest.cpp68 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setupTest()
195 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, color) in verifyAttachment2DColor()
215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachment3DOES()
221 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachmentLayer()
699 glTexImage3DOES(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), in TEST_P()
700 getWindowWidth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
746 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), getWindowWidth(), in TEST_P()
786 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), in TEST_P()
787 getWindowWidth(), in TEST_P()
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H A DMaxTextureSizeTest.cpp122 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P()
123 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P()
127 for (int x = 1; x < getWindowWidth(); x++) in TEST_P()
129 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P()
130 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P()
194 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P()
195 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P()
199 for (int x = 1; x < getWindowWidth(); x++) in TEST_P()
201 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P()
202 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() in TEST_P()
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H A DBPTCCompressedTextureTest.cpp122 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
123 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
144 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
145 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
193 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
194 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
297 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
298 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
322 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P()
323 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() in TEST_P()
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H A DPixmapTest.cpp127 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
143 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
186 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
201 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
241 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
246 std::vector<unsigned int> pixelData(getWindowWidth() * getWindowHeight(), pixelValue); in TEST_P()
247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
258 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
H A DProvokingVertexTest.cpp66 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32I, getWindowWidth(), getWindowHeight());
184 GLfloat halfPixel = 1.0f / static_cast<GLfloat>(getWindowWidth()); in TEST_P()
221 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P()
222 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
237 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P()
240 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P()
270 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P()
271 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P()
293 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P()
296 unsigned int pixelIndex = pixelY * getWindowWidth() in TEST_P()
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H A DPbufferTest.cpp156 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
172 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P()
210 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
225 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
280 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
295 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P()
353 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
364 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P()
372 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kSrgbColor[0], kSrgbColor[1], in TEST_P()
466 glViewport(0, 0, getWindowWidth(), getWindowHeigh in TEST_P()
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H A DSimpleOperationTest.cpp203 glScissor(getWindowWidth() / 4, getWindowHeight() / 4, getWindowWidth() / 2, in TEST_P()
215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
354 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
378 for (int x = 0; x < getWindowWidth(); x++) in TEST_P()
390 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
420 for (auto x = 0; x < getWindowWidth(); x++) in TEST_P()
432 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
456 const auto centerX = getWindowWidth() / 2; in TEST_P()
464 for (auto x = centerX, y = centerY - 1; x < getWindowWidth() in TEST_P()
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H A DWEBGLVideoTextureTest.cpp82 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
131 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
199 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
201 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::green); in TEST_P()
203 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
248 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
H A DDepthStencilTest.cpp39 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA,
48 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(),
64 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(),
118 const int width = getWindowWidth(); in ensureColor()
168 const int w = getWindowWidth(); in prepareSingleEmulatedWithPacked()
361 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, getWindowWidth(), getWindowHeight(), 0, in TEST_P()
372 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(), in TEST_P()
407 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
414 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(), getWindowHeight()); in TEST_P()
457 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeigh in TEST_P()
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H A DLineLoopTest.cpp48 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in checkPixels()
49 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in checkPixels()
56 for (int x = 0; x < getWindowWidth(); x++) in checkPixels()
58 const GLubyte *pixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in checkPixels()
420 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
421 std::vector<GLColor> renderedPixels(getWindowWidth() * getWindowHeight()); in TEST_P()
440 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
469 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
474 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P()
476 int idx = y * getWindowWidth() in TEST_P()
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H A DIncompleteTextureTest.cpp80 glRenderbufferStorage(GL_RENDERBUFFER, sizedInternalFormat, getWindowWidth(), in setupFramebuffer()
87 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in setupFramebuffer()
186 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - greenTextureSize, getWindowHeight() - greenTextureSize, in TEST_P()
291 const int width = getWindowWidth() - 1; in TEST_P()
345 const int width = getWindowWidth() - 1; in TEST_P()
403 const int width = getWindowWidth() - 1; in TEST_P()
H A DS3TCTextureSizesTest.cpp93 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
98 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
103 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(0, 0, 123, 255)); in TEST_P()
108 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor(123, 0, 0, 255)); in TEST_P()
H A DBlendIntegerTest.cpp70 glRenderbufferStorage(GL_RENDERBUFFER, internalformat, getWindowWidth(), getWindowHeight()); in runTest()
148 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in runTestMRT()
155 getWindowWidth(), getWindowHeight()); in runTestMRT()
161 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in runTestMRT()
H A DDepthStencilFormatsTest.cpp835 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
840 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, getWindowWidth(), getWindowHeight()); in TEST_P()
895 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
901 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
907 std::vector<GLuint> depthStencilData(getWindowWidth() * getWindowHeight(), 0x7fffffA9); in TEST_P()
910 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, getWindowWidth(), getWindowHeight(), 0, in TEST_P()
949 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
962 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
969 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::black); in TEST_P()
1192 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeigh in TEST_P()
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H A DOcclusionQueriesTest.cpp142 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
143 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
158 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
159 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
235 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, getWindowWidth(), getWindowHeight(), 0); in TEST_P()
465 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
466 glScissor(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
H A DTextureTest.cpp162 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setUpFramebuffer()
363 EXPECT_PIXEL_EQ(getWindowHeight() - 1, getWindowWidth() - 1, 255, 255, 0, 255); in testFloatCopySubImage()
366 EXPECT_PIXEL_EQ(0, getWindowWidth() - 1, 0, 0, 255, 255); in testFloatCopySubImage()
1980 int px = getWindowWidth() - 1; in TEST_P()
2022 int px = getWindowWidth() / 2; in TEST_P()
2152 int width = getWindowWidth(); in TEST_P()
2223 const int width = getWindowWidth(); in TEST_P()
2289 const GLuint width = getWindowWidth(); in TEST_P()
2366 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
2379 glReadPixels(0, 0, getWindowWidth(), getWindowHeigh in TEST_P()
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H A DAtomicCounterBufferTest.cpp213 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
219 glViewport(getWindowWidth() / 2, 0, getWindowWidth() / 2, getWindowHeight()); in TEST_P()
223 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, 0, GLColor::red); in TEST_P()
H A DPointSpritesTest.cpp391 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 0, 255);
445 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue);
499 GLfloat pointXPosition = (0.5f * maxPointSize) * (2.0f / (GLfloat)getWindowWidth());
517 EXPECT_PIXEL_NEAR(getWindowWidth() / 2 + 2, getWindowHeight() / 2, 255, 0, 0, 255, 4);
520 EXPECT_PIXEL_NEAR(getWindowWidth() / 2 - 2, getWindowHeight() / 2, 0, 0, 0, 0, 4);
H A DD3DImageFormatConversionTest.cpp114 EXPECT_PIXEL_EQ(0, getWindowWidth() - 1, 0, 0, 255, 255); in runTest()
115 EXPECT_PIXEL_EQ(getWindowHeight() - 1, getWindowWidth() - 1, 255, 255, 0, 255); in runTest()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp224 int getWindowWidth() in getWindowWidth() function in glcts::__anon27688::DrawIndirectBase
236 width = std::min(getWindowWidth(), 16384); // Cap width to 16384 in getDataSize()
599 float rasterSizeX = 2.0f / static_cast<float>(getWindowWidth()); in PointsGen()
708 float jigX = 0.5f / getWindowWidth(); in TrianglesAdjacencyGen()
742 float jigX = 0.5f / getWindowWidth(); in TriangleStripAdjacencyGen()
2064 CColorArray bufferRef(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.1f, 0.2f, 0.3f, 1.0f)); in Run()
2065 CColorArray bufferTest(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.0f)); in Run()
2066 ReadPixelsFloat<api>(0, 0, getWindowWidth(), getWindowHeight(), &bufferTest[0]); in Run()
2069 result.sub_result(BuffersCompare(bufferTest, getWindowWidth(), getWindowHeight(), bufferRef, getWindowWidth(), in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cVertexAttribBindingTests.cpp75 int getWindowWidth() in getWindowWidth() function in gl4cts::__anon27657::VertexAttribBindingBase
351 std::vector<Vec3> fb(getWindowWidth() * getWindowHeight()); in Run()
352 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
353 if (!CheckRectColor(fb, getWindowWidth(), 0, 0, getWindowWidth(), getWindowHeight(), Vec3(0, 1, 0))) in Run()
359 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGB, GL_FLOAT, &fb[0][0]); in Run()
360 if (!CheckRectColor(fb, getWindowWidth(), 0, 0, getWindowWidth(), getWindowHeight(), Vec3(1, 1, 0))) in Run()
3114 std::vector<Vec3> fb(getWindowWidth() * getWindowHeight()); in Run()
3115 glReadPixels(0, 0, getWindowWidth(), getWindowHeigh in Run()
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