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Searched refs:getVertexShaderBody (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.hpp319 std::string getVertexShaderBody();
367 std::string getVertexShaderBody(const Utils::_variable_type& variable_type, unsigned int array_size);
600 std::string getVertexShaderBody() const;
761 std::string getVertexShaderBody(unsigned int n_id);
967 std::string getVertexShaderBody() const;
1013 std::string getVertexShaderBody() const;
1096 std::string getVertexShaderBody(const Utils::_shader_stage& referencing_stage) const;
1127 std::string getVertexShaderBody() const;
1193 std::string getVertexShaderBody(bool include_invalid_subroutine_uniform_declaration) const;
1227 std::string getVertexShaderBody(boo
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H A Dgl4cGPUShaderFP64Tests.hpp1063 std::string getVertexShaderBody(const _test_case& test_case);
1162 std::string getVertexShaderBody(const _test_case& test_case);
1268 std::string getVertexShaderBody(const _variables& variables);
1372 std::string getVertexShaderBody(const _test_case& test_case);
1470 std::string getVertexShaderBody(_test_case& test_case);
H A Dgl4cShaderSubroutineTests.cpp1862 std::string APITest2::getVertexShaderBody() in getVertexShaderBody() function in gl4cts::ShaderSubroutine::APITest2
1905 std::string vs_body = getVertexShaderBody(); in initTest()
2190 std::string vs_body = getVertexShaderBody(test_case.variable_type, test_case.array_size); in executeTestIteration()
2297 std::string FunctionalTest1_2::getVertexShaderBody(const Utils::_variable_type& variable_type, unsigned int array_size) in getVertexShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest1_2
4977 std::string FunctionalTest9::getVertexShaderBody() const in getVertexShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest9
5019 if (!Utils::buildProgram(gl, getVertexShaderBody(), "", /* tc_body */ in initTest()
6962 std::string FunctionalTest13::getVertexShaderBody(unsigned int n_id) in getVertexShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest13
7041 std::string vs_body = getVertexShaderBody(n_id); in initTest()
9201 std::string FunctionalTest17::getVertexShaderBody() const in getVertexShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest17
9248 std::string vs_body = getVertexShaderBody(); in initTest()
9489 std::string FunctionalTest18_19::getVertexShaderBody() const getVertexShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest18_19
10647 std::string NegativeTest2::getVertexShaderBody(const Utils::_shader_stage& referencing_stage) const getVertexShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest2
10934 std::string NegativeTest3::getVertexShaderBody() const getVertexShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest3
11583 std::string NegativeTest5::getVertexShaderBody(bool include_invalid_subroutine_uniform_declaration) const getVertexShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest5
12000 std::string NegativeTest6::getVertexShaderBody(bool include_invalid_declaration) const getVertexShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest6
12641 std::string NegativeTest8::getVertexShaderBody(bool include_invalid_declaration) const getVertexShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest8
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H A Dgl3cCommonBugsTests.hpp449 std::string getVertexShaderBody(glu::ContextType context_type, _test_iteration iteration,
H A Dgl3cCommonBugsTests.cpp2005 *out_vs_body_ptr = getVertexShaderBody(context_type, iteration); in getTestIterationProperties()
2186 *out_vs_body_ptr = getVertexShaderBody(context_type, iteration); in getTestIterationProperties()
2226 *out_vs_body_ptr = getVertexShaderBody(context_type, iteration, vs_main_body); in getTestIterationProperties()
2395 std::string PerVertexValidationTest::getVertexShaderBody(glu::ContextType context_type, _test_iteration iteration, in getVertexShaderBody() function in gl3cts::PerVertexValidationTest
H A Dgl4cGPUShaderFP64Tests.cpp7595 std::string GPUShaderFP64Test5::getVertexShaderBody(const _test_case& test_case) in getVertexShaderBody() function in gl4cts::GPUShaderFP64Test5
7741 std::string body = getVertexShaderBody(test_case); in initIteration()
8627 std::string GPUShaderFP64Test6::getVertexShaderBody(const _test_case& test_case) in getVertexShaderBody() function in gl4cts::GPUShaderFP64Test6
8712 test_case.vs_shader_body = getVertexShaderBody(test_case); in initIteration()
8866 std::string vs_body = getVertexShaderBody(variables); in buildTestProgram()
9867 std::string GPUShaderFP64Test7::getVertexShaderBody(const _variables& variables) in getVertexShaderBody() function in gl4cts::GPUShaderFP64Test7
10874 std::string GPUShaderFP64Test8::getVertexShaderBody(const _test_case& test_case) in getVertexShaderBody() function in gl4cts::GPUShaderFP64Test8
10925 test_case.vs_shader_body = getVertexShaderBody(test_case); in initIteration()
11389 std::string GPUShaderFP64Test9::getVertexShaderBody(_test_case& test_case) in getVertexShaderBody() function in gl4cts::GPUShaderFP64Test9
11579 std::string vs_body = getVertexShaderBody(test_cas in initTestIteration()
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