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Searched refs:getStencilBuffer (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.h57 egl::Image *getStencilBuffer();
H A DFramebuffer.cpp215 egl::Image *Framebuffer::getStencilBuffer() in getStencilBuffer() function in es2::Framebuffer
H A DContext.cpp2803 egl::Image *stencilBuffer = framebuffer->getStencilBuffer(); in applyRenderTarget()
3400 renderTarget = framebuffer->getStencilBuffer(); in readPixels()
3554 egl::Image *stencilbuffer = framebuffer->getStencilBuffer(); in clearStencilBuffer()
4344 egl::Image *readRenderTarget = readFramebuffer->getStencilBuffer(); in blitFramebuffer()
4345 egl::Image *drawRenderTarget = drawFramebuffer->getStencilBuffer(); in blitFramebuffer()
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.hpp52 const MultisamplePixelBufferAccess& getStencilBuffer (void) const { return m_stencilBuffer; } in getStencilBuffer() function in rr::RenderTarget
H A DrrRenderer.cpp1099 fragProcessor.render(renderTarget.getColorBuffer((int)outputNdx), renderTarget.getDepthBuffer(), renderTarget.getStencilBuffer(), &fragmentBuffer[0], fragCount, facetype, fragOpsState); in writeFragmentPackets()

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