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Searched refs:getShaderGroupBaseAlignment (Results 1 - 25 of 75) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBuildIndirectTests.cpp88 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer()
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingNullASTests.cpp84 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
90 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingBuildLargeTests.cpp81 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingBuildTests.cpp93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
425 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingMemGuaranteeTests.cpp93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
H A DvktRayTracingTraversalControlTests.cpp135 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
141 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
625 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
H A DvktRayTracingWatertightnessTests.cpp135 deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
142 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
600 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingCallableShadersTests.cpp129 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
135 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
705 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
1610 deUint32 shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in iterate()
H A DvktRayTracingShaderBindingTableTests.cpp149 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
155 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
888 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
1318 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
H A DvktRayTracingTraceRaysTests.cpp96 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
102 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate()
H A DvktRayTracingPositionFetchTests.cpp379 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingBuildIndirectTests.cpp88 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer()
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingNullASTests.cpp84 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
90 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingBuildLargeTests.cpp81 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingBuildTests.cpp93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
425 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingMemGuaranteeTests.cpp93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
H A DvktRayTracingPipelineLibraryTests.cpp89 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingTraversalControlTests.cpp135 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
141 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
625 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
H A DvktRayTracingCallableShadersTests.cpp127 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
133 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
703 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
H A DvktRayTracingWatertightnessTests.cpp135 deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
142 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
600 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
H A DvktRayTracingShaderBindingTableTests.cpp149 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
155 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
888 m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); in runTest()
1318 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
H A DvktRayTracingTraceRaysTests.cpp96 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
102 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate()
H A DvktRayTracingBarycentricCoordinatesTests.cpp357 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorUpdateASTests.cpp116 static deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
123 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1751 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
2152 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
H A DvktBindingDescriptorUpdateASTests.cpp116 static deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function
123 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment()
1751 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
2152 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()

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