Home
last modified time | relevance | path

Searched refs:getSerial (Results 1 - 25 of 27) sorted by relevance

12

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DIndexBuffer.cpp27 unsigned int IndexBuffer::getSerial() const in getSerial() function in rx::IndexBuffer
63 unsigned int IndexBufferInterface::getSerial() const in getSerial() function in rx::IndexBufferInterface
65 return mIndexBuffer->getSerial(); in getSerial()
H A DIndexBuffer.h51 unsigned int getSerial() const;
74 unsigned int getSerial() const;
H A DIndexDataManager.cpp178 translated->serial = buffer->getSerial(); in prepareIndexData()
225 translated->serial = staticBuffer->getSerial(); in prepareIndexData()
252 translated->serial = indexBuffer->getSerial(); in streamIndexData()
H A DVertexBuffer.cpp36 unsigned int VertexBuffer::getSerial() const in getSerial() function in rx::VertexBuffer
71 unsigned int VertexBufferInterface::getSerial() const in getSerial() function in rx::VertexBufferInterface
74 return mVertexBuffer->getSerial(); in getSerial()
H A DVertexBuffer.h63 unsigned int getSerial() const;
91 unsigned int getSerial() const;
H A DRenderTargetD3D.cpp19 unsigned int RenderTargetD3D::getSerial() const in getSerial() function in rx::RenderTargetD3D
H A DRenderTargetD3D.h34 virtual unsigned int getSerial() const;
H A DVertexDataManager.cpp337 directAttrib->serial = bufferD3D->getSerial(); in StoreDirectAttrib()
405 translated->serial = vertexBuffer->getSerial(); in StoreStaticAttrib()
577 translated->serial = vertexBuffer->getSerial(); in storeDynamicAttrib()
621 translated->serial = buffer.getSerial(); in storeCurrentValue()
H A DBufferD3D.h42 unsigned int getSerial() const { return mSerial; } in getSerial() function in rx::BufferD3D
H A DProgramD3D.h311 unsigned int getSerial() const;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DResourceVk.cpp77 return FinishRunningCommands(contextVk, mUse.getSerial()); in finishRunningCommands()
109 return FinishRunningCommands(contextVk, mReadOnlyUse.getSerial()); in finishRunningCommands()
115 return FinishRunningCommands(contextVk, mReadWriteUse.getSerial()); in finishGPUWriteCommands()
H A DSyncVk.cpp85 ASSERT(!mUse.getSerial().valid()); in initialize()
126 ASSERT(mUse.getSerial().valid() && !usedInRecordedCommands()); in clientWait()
129 ANGLE_TRY(renderer->waitForSerialWithUserTimeout(context, mUse.getSerial(), timeout, &status)); in clientWait()
156 ASSERT(mUse.getSerial().valid() && !usedInRecordedCommands()); in getStatus()
286 renderer->waitForSerialWithUserTimeout(context, mUse.getSerial(), timeout, &status)); in clientWait()
H A DResourceVk.h106 ANGLE_INLINE Serial getSerial() const in getSerial() function in rx::vk::final
H A Dvk_utils.h285 Serial getSerial() const { return mSerial; } in getSerial() function in rx::vk::final
H A DCommandProcessor.cpp899 if (garbageList.getSerial() < mLastCompletedQueueSerial) in retireFinishedCommands()
H A Dvk_helpers.h2605 ImageOrBufferViewSubresourceSerial getSerial() const;
H A DTextureVk.cpp3294 return mBufferViews.getSerial(); in getBufferViewSerial()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2135 else if (inputLayout->getSerial() != mCurrentInputLayout)
2138 mCurrentInputLayout = inputLayout->getSerial();
2430 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0);
2443 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0);
2456 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0);
2469 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0);
2490 if (currentSerial != buffer->getSerial())
2493 currentSerial = buffer->getSerial();
2519 if (currentSerial != buffer->getSerial())
2522 currentSerial = buffer->getSerial();
[all...]
H A DTransformFeedback11.h48 Serial getSerial() const;
H A DTransformFeedback11.cpp126 Serial TransformFeedback11::getSerial() const in getSerial() function in rx::TransformFeedback11
H A DResourceManager11.h231 ResourceSerial getSerial() const in getSerial() function in rx::Resource11Base
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1284 unsigned int renderTargetSerial = colorRenderTarget->getSerial(); in applyRenderTarget()
1304 depthStencilSerial = depthStencilRenderTarget->getSerial(); in applyRenderTarget()
1417 if (mAppliedIBSerial != countingIB->getSerial()) in drawArraysImpl()
1422 mAppliedIBSerial = countingIB->getSerial(); in drawArraysImpl()
1638 if (mAppliedIBSerial != mLineLoopIB->getSerial()) in drawLineLoop()
1643 mAppliedIBSerial = mLineLoopIB->getSerial(); in drawLineLoop()
1791 unsigned int programSerial = programD3D->getSerial(); in applyShaders()
3158 unsigned int renderTargetSerial = renderTarget->getSerial(); in clearRenderTarget()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.h217 unsigned int getSerial() const;
H A DContext.cpp3128 if(programObject->getSerial() != mAppliedProgramSerial) in applyShaders()
3131 mAppliedProgramSerial = programObject->getSerial(); in applyShaders()
H A DProgram.cpp2708 unsigned int Program::getSerial() const in getSerial() function in es2::Program

Completed in 40 milliseconds

12